2 дня назад
Senior Character Artist (Game Art)
82 000 - 137 000$
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Senior Character Artist (Game Art): Creating and optimizing 3D character assets for real-time game engines with an accent on modeling, sculpting, texturing, anatomy, and game-ready topology. Focus on translating concept art into stylized or photorealistic characters, collaborating on rigging and animation, and improving character pipelines for performance across platforms.
Location: Remote within the United States
Salary: $82,000–$137,000 USD annually, depending on work location, experience, and qualifications.
Company
is a startup multimedia studio best known for the indie horror game franchise Poppy Playtime.
What you will do
- Design, model, sculpt, and texture high-quality 3D character assets for Unreal Engine or Unity.
- Translate 2D concept art and design briefs into stylized or photorealistic 3D character models.
- Create high-poly sculpts and optimized low-poly, game-ready models with efficient topology and proper UVs.
- Collaborate with concept artists, animators, riggers, game designers, and Tech Art to support deformation, animation, performance, and compatibility.
- Help maintain consistent character visual standards and contribute to pipeline development and documentation.
- Mentor junior artists and provide constructive feedback and direction.
Requirements
- 5+ years of professional Character Artist experience in the game industry.
- At least one shipped AAA or high-quality indie game title.
- Mastery of Maya, Blender, ZBrush, and Substance Painter or Substance Designer.
- Strong knowledge of human and creature anatomy, clothing, material rendering, topology, UV layout, and real-time rendering.
- Experience with Unreal Engine 4/5.
- A strong portfolio demonstrating stylized and realistic character work.
Nice to have
- Experience with facial blendshapes and character customization systems.
- Knowledge of shaders, materials, and platform-specific technical constraints.
- Experience with motion capture or hand-keyed animation teams.
- Character rigging experience and leadership or mentoring experience.
- Interest in storytelling, world-building, and character design.
Culture & Benefits
- Remote work for U.S.-based employees.
- Profit sharing.
- Medical, dental, and vision insurance.
- 401(k) matching and FSA/HSA benefits.
- Paid time off, sick time, holidays, and parental leave.
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