1 день назад
Senior Level Artist (Unreal Engine)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Senior Level Artist (Unreal Engine): Creating high-quality AAA game environments and playable levels in a fully remote Canadian setting with an accent on world geometry, modular workflows, proxy assets, and narrative set dressing. Focus on building cohesive game spaces, solving artistic and technical challenges across disciplines, and improving production pipelines through R&D initiatives.
Location: Remote within Canada
Company
presents this opportunity on behalf of a partner company developing ambitious AAA action games.
What you will do
- Create and deliver playable levels aligned with artistic direction, level design requirements, and production standards.
- Build world geometry, level composition, modular environments, proxy assets, and early-stage level elements in Unreal Engine.
- Create, adapt, and redesign assets for new environments, forms, and gameplay requirements.
- Apply narrative set dressing and artistic principles to produce cohesive, atmospheric, and visually compelling spaces.
- Collaborate with Level Design, Environment Art, Technical Art, Animation, Concept Art, Character Art, and other disciplines.
- Explore new techniques and contribute to improving pipelines, tools, and workflows through R&D initiatives.
Requirements
- Portfolio demonstrating playable levels, created geometry, and high-quality environment work.
- At least 3 years of AAA console or PC game development experience, including at least 1 year with Unreal Engine.
- Hands-on Unreal Engine experience and a strong understanding of modular environment workflows.
- Proficiency with industry-standard 3D tools such as Maya, 3ds Max, Blender, ZBrush, and Photoshop, or equivalent software.
- Understanding of traditional art and design principles, including composition, layout, shape, form, texture, value, color, and lighting, plus PBR shaders and normal-map workflows.
- Strong written and verbal English communication skills, with the ability to collaborate across multiple disciplines and implement constructive feedback.
Nice to have
- Experience with Unreal Engine 4/5, environment modeling, traditional art, graphic design, or level design.
Culture & Benefits
- Fully remote work within Canada.
- Employer-paid benefits package with individual and family coverage, including comprehensive dental care.
- 4% RRSP matching with contributions fully vested from the first day.
- 20 paid vacation days, 5 paid sick days, and one paid week off during the winter holidays.
- Free virtual healthcare and mental well-being sessions for employees and dependents.
- Professional development opportunities and collaboration with creative professionals on AAA game projects.
Hiring process
- uses an AI-powered matching process to review applications against the role's core requirements.
- The shortlist is shared with the hiring company, whose internal team manages interviews, assessments, and final decisions.
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