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2 дня назад

Lead Level Artist (Game Development)

125 400 - 185 580$
Формат работы
remote (только USA)
Тип работы
fulltime
Грейд
lead
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR
Lead Level Artist (Game Development): Creating stylized, high-quality level art and immersive game worlds for a AAA BioShock experience with an accent on environmental art, modular architecture, and cross-disciplinary collaboration. Focus on leading World Builders and Level Artists, developing asset workflows, coordinating schedules, and maintaining artistic consistency across the project.

Location: Novato, California, United States; the position is marked as remote.

Salary: $125,400–$185,580 USD per year at the start of employment in California.

Company

hirify.global develops evocative, immersive, and meaningful BioShock games for AAA audiences.

What you will do

  • Lead, mentor, and inspire World Builders and Level Artists in collaboration with other Art Leads.
  • Partner with the Art Director, Associate Art Director, Design Leads, and Narrative Leads to maintain artistic consistency and create immersive environments.
  • Design and improve modular architectural systems for game levels.
  • Manage day-to-day World Art Team activities, development schedules, asset lists, and external partner workflows.
  • Provide empathetic feedback, support career growth, and coordinate interdisciplinary communication.
  • Help deliver a high-quality AAA game world across art, design, engineering, animation, and audio disciplines.

Requirements

  • 7+ years of internal game development experience focused on environmental art or level architecture.
  • At least two shipped titles, preferably using UE5 or UE4, including one shipped title in a leadership capacity.
  • Experience leading artists and managing career growth, goal-setting, and performance.
  • Proficiency with industry-standard tools such as 3D Studio Max, Maya, ZBrush, Substance, Photoshop, game editors, and asset management tools.
  • Strong knowledge of drawing or painting techniques, spatial composition, proportions, and basic architecture.
  • Clear cross-disciplinary communication, mentoring ability, ownership, adaptability, and comfort with iterative design.

Culture & Benefits

  • Collaborative development across design, art, engineering, animation, and audio teams.
  • Medical, dental, vision, and basic life insurance coverage.
  • Paid holidays, vacation or discretionary time off, sick days, parental leave, and compassionate leave.
  • Wellbeing and mental health support, family planning assistance, commuter benefits, and fitness expense reimbursement.
  • Eligibility for bonus or equity awards, a 401(k) plan, and an Employee Stock Purchase Program.

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