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2 месяца назад

Lead Level Designer (Open World)

Формат работы
hybrid
Тип работы
fulltime
Грейд
lead
Английский
b2
Страна
Poland
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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TL;DR
Lead Level Designer (Open World): Leading level design for a new IP with large-scale open-world environments across single-player and cooperative game modes, with an accent on gameplay flow, visual composition, and technical implementation. Focus on designing, prototyping, implementing, and polishing level geometry, enemy encounters, quests, and open-world activities while coaching level designers and aligning the design vision.

Location: Warsaw, Poland; onsite work schedule four days per week

Company

hirify.global develops, publishes, and distributes interactive entertainment, including major gaming franchises and new intellectual properties.

What you will do

  • Lead and manage the Level Design team, setting goals, performance expectations, priorities, and production milestones.
  • Guide the design of large-scale open-world levels for single-player and cooperative game modes.
  • Design, prototype, implement, and polish level geometry, enemy encounters, quests, and other gameplay activities using proprietary tools.
  • Collaborate with design leadership, artists, and multidisciplinary teams to create memorable spaces with strong gameplay flow and visual composition.
  • Provide actionable feedback, coaching, and performance management to support the growth of level designers.
  • Act as a liaison between departments and maintain a consistent project design vision.

Requirements

  • Professional experience as a Level Designer or equivalent combination of training and experience.
  • Experience managing schedules, setting priorities, and delivering against production timelines.
  • Experience with technical game design, including tool implementation, game logic, and visual scripting.
  • Understanding and practical execution of open-world level design fundamentals in modern game engines.
  • Strong organization, communication, collaboration, and feedback skills, with a record of meeting deadlines.

Nice to have

  • Experience leading content design teams on AAA open-world titles.
  • Recognition in the field or experience creating an independent or side-project game.
  • Experience in content design, narrative design, environment art, programming, or architecture.
  • Experience with tabletop, board, trading card, or role-playing games.
  • Interest in open-world RPGs.

Culture & Benefits

  • Work in a collaborative, inclusive environment focused on mutual respect, empathy, thoughtfulness, and professionalism.
  • Contribute to a new intellectual property within a global gaming and entertainment organization.
  • Work arrangements may change at the company's discretion to meet business needs.

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