Назад
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16 часов назад

Expert Level Designer (Single Player) (Call of Duty)

149 400 - 193 400CAD
Формат работы
hybrid
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
US/Australia/Canada
Релокация
Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Expert Level Designer (Single Player) (Call of Duty): Developing, implementing, and tuning immersive play-spaces and player-first experiences for a new AAA single-player game with an accent on geometry, flow, layout, and authentic subject matter research. Focus on pitching and iterating designs, collaborating across disciplines, mentoring designers, and using playtesting feedback to refine gameplay.

Location: Hybrid position based in the Toronto studio, with in-studio and remote workdays; permanent remote work is not available. Candidates must be open to working in or relocating to Toronto, Canada.

Salary: CAD 149,400–193,400 annual base pay, plus possible discretionary incentive compensation.

Company

hirify.global is a global interactive entertainment company, with Sledgehammer Games developing AAA titles including the Call of Duty franchise.

What you will do

  • Develop, implement, and tune player-first experiences for a new AAA single-player game.
  • Work in Radiant to create engaging and immersive play-spaces with strong geometry, flow, and layout.
  • Collaborate with creative directors, designers, engineers, artists, producers, animators, and external partners.
  • Research subject matter to support authentic design objectives and pitch designs and features using multimedia tools.
  • Play in-progress builds and provide concise, prioritized feedback during iteration and user testing.
  • Mentor designers and independently drive level design tasks and requirements.

Requirements

  • 8+ years of games-industry experience in level design.
  • At least three shipped AAA console or PC titles.
  • Strong understanding of geometry building, gameplay flow, level layout, and the full game design process.
  • Excellent communication, presentation, problem-solving, ownership, and collaboration skills.
  • Ability to work independently in an ambiguous, agile, and iterative environment.
  • Must be open to working in or relocating to Toronto, Canada.

Nice to have

  • Profound knowledge of the Call of Duty franchise and Warzone.
  • Knowledge of free-to-play games and games-as-a-service products.
  • Experience with visual software such as Photoshop or Illustrator.

Culture & Benefits

  • Collaborative, inclusive, and iterative studio environment.
  • Extended health coverage, including medical, dental, and vision care.
  • Supplemental life and critical illness coverage, legal services, and other benefits.
  • Relocation assistance may be available if the company requires a geographic move for the role.

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