aic++networkingvulkanstartuprenderingvrroboticsreal time graphicsgpu programming
Вакансия из Hirify Global, списка международных tech-компаний Для мэтча и отклика нужен Plus
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Зарплата и рынок
Нижеразвернуть
$175к-215к/год
$180к$220кмедиана$260к
По похожим ролям (50) ~ $220к/год
85
Хорошая вакансия
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Роль четко определена с акцентом на передовые технологии VR и робототехники, а зарплата выше средней по рынку, что делает эту вакансию привлекательной.
Высокая зарплата
Передовые технологии
Четкая роль
?Культура стартапа
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Описание вакансии
Текст:
Hirify AI/Оригинал
TL;DR
Lead Graphics Engineer (Robotics): Building high-performance graphics pipelines and immersive visualization systems for a VR teleoperation platform controlling humanoid robots, with an accent on real-time rendering, sensor visualization, and low-latency video/audio transport. Focus on optimizing GPU, CPU, and networking performance, integrating live robot data, and designing scalable graphics architecture for safe real-world operations.
Location: San Carlos, CA; on-site
Salary: $175,000–$215,000 plus equity
Company
hirify.global develops humanoid robots, including NEO, for safe operation in homes and real-world environments.
What you will do
Design and deliver high-performance, low-latency graphics pipelines for VR teleoperation of humanoid robots.
Build immersive visualization applications using camera feeds, depth data, haptics, audio, and other robot sensor information.
Optimize rendering performance, responsiveness, and reliability across GPU, CPU, and networking systems.
Integrate live robot data into intuitive operator interfaces in collaboration with software, operator, and technician teams.
Establish scalable graphics architecture and engineering practices for the teleoperation platform.
Requirements
6+ years of professional experience developing real-time graphics or visualization systems for Senior level, or 10+ years for Staff level.
Bachelor’s degree in Computer Science, Computer Engineering, Graphics, Games, or a related technical field.
Deep expertise in real-time graphics programming and rendering optimization, especially for video, audio, and VR.
Strong C++ engineering skills and experience building performance-critical software, particularly for mobile or VR.
Experience with modern graphics APIs such as Vulkan, DirectX 12, Metal, or OpenGL.
Experience with real-time rendering systems, game engines, real-time networking, or VR/XR applications.
Strong understanding of 3D graphics, GPU programming, multithreading, networking, and performance optimization.
Strong systems thinking, cross-functional collaboration skills, and the ability to drive technical direction in a fast-moving startup environment.
Nice to have
Experience streaming high-bandwidth, low-latency real-time data at scale, including camera video, LiDAR, depth sensors, or occupancy maps.
Experience developing VR or mixed-reality applications with OpenXR, Unreal Engine, Unity, or similar platforms.
Experience building visualization systems for robotics, autonomous vehicles, simulation, VR, or digital twins.
Builder-oriented environment emphasizing ownership, fast execution, honesty, respect, and high standards.
Medical, dental, and vision coverage, paid time off, company holidays, and parental leave.
401(k) plan with company match, plus FSA and HSA options.
Commuter benefits, disability and life insurance, and an Employee Assistance Program.
On-site snacks and catered lunches.
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