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Lead Graphics Engineer (Robotics)

175 000 - 215 000$
Формат работы
onsite
Тип работы
fulltime
Грейд
senior/lead
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR
Lead Graphics Engineer (Robotics): Building high-performance graphics pipelines and immersive visualization systems for a VR teleoperation platform controlling humanoid robots, with an accent on real-time rendering, sensor visualization, and low-latency video/audio transport. Focus on optimizing GPU, CPU, and networking performance, integrating live robot data, and designing scalable graphics architecture for safe real-world operations.

Location: San Carlos, CA; on-site

Salary: $175,000–$215,000 plus equity

Company

hirify.global develops humanoid robots, including NEO, for safe operation in homes and real-world environments.

What you will do

  • Design and deliver high-performance, low-latency graphics pipelines for VR teleoperation of humanoid robots.
  • Build immersive visualization applications using camera feeds, depth data, haptics, audio, and other robot sensor information.
  • Optimize rendering performance, responsiveness, and reliability across GPU, CPU, and networking systems.
  • Integrate live robot data into intuitive operator interfaces in collaboration with software, operator, and technician teams.
  • Establish scalable graphics architecture and engineering practices for the teleoperation platform.

Requirements

  • 6+ years of professional experience developing real-time graphics or visualization systems for Senior level, or 10+ years for Staff level.
  • Bachelor’s degree in Computer Science, Computer Engineering, Graphics, Games, or a related technical field.
  • Deep expertise in real-time graphics programming and rendering optimization, especially for video, audio, and VR.
  • Strong C++ engineering skills and experience building performance-critical software, particularly for mobile or VR.
  • Experience with modern graphics APIs such as Vulkan, DirectX 12, Metal, or OpenGL.
  • Experience with real-time rendering systems, game engines, real-time networking, or VR/XR applications.
  • Strong understanding of 3D graphics, GPU programming, multithreading, networking, and performance optimization.
  • Strong systems thinking, cross-functional collaboration skills, and the ability to drive technical direction in a fast-moving startup environment.

Nice to have

  • Experience streaming high-bandwidth, low-latency real-time data at scale, including camera video, LiDAR, depth sensors, or occupancy maps.
  • Experience developing VR or mixed-reality applications with OpenXR, Unreal Engine, Unity, or similar platforms.
  • Experience building visualization systems for robotics, autonomous vehicles, simulation, VR, or digital twins.
  • Experience developing low-latency, highly responsive consumer applications.

Culture & Benefits

  • Builder-oriented environment emphasizing ownership, fast execution, honesty, respect, and high standards.
  • Medical, dental, and vision coverage, paid time off, company holidays, and parental leave.
  • 401(k) plan with company match, plus FSA and HSA options.
  • Commuter benefits, disability and life insurance, and an Employee Assistance Program.
  • On-site snacks and catered lunches.

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