2 дня назад
Graphics Engineer (VR Robotics)
175 000 - 215 000$
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Graphics Engineer (VR Robotics) (C++/VR): Building high-performance graphics pipelines and immersive visualization systems for low-latency VR teleoperation of humanoid robots with an accent on real-time rendering, sensor-data visualization, and video/audio transport. Focus on optimizing GPU, CPU, and networking performance, integrating live robot data, and designing scalable graphics architecture for safe real-world operations.
Location: San Carlos, California, United States; on-site
Salary: $175,000–$215,000 plus equity annually
Company
builds humanoid robots, including NEO, for safe operation in homes and real-world environments.
What you will do
- Design and deliver high-performance, low-latency graphics pipelines for VR teleoperation of humanoid robots.
- Build immersive visualization applications using camera feeds, depth data, haptics, audio, and other robot sensor information.
- Optimize rendering performance, responsiveness, and reliability across GPU, CPU, and networking systems.
- Integrate live robot data into operator interfaces in collaboration with software, operator, and technician teams.
- Establish scalable graphics architecture and engineering best practices for the teleoperation platform.
Requirements
- 6+ years of professional experience for Senior level or 10+ years for Staff level in real-time graphics or visualization systems.
- Bachelor’s degree in Computer Science, Computer Engineering, Graphics, Games, or a related technical field.
- Strong C++ engineering skills and experience with modern graphics APIs such as Vulkan, DirectX 12, Metal, or OpenGL.
- Experience with real-time rendering, game engines, real-time networking, or VR/XR applications.
- Strong understanding of 3D graphics, GPU programming, multithreading, networking, and performance optimization.
- Ability to drive technical direction and collaborate across robotics, software, and infrastructure teams.
Nice to have
- Experience streaming high-bandwidth, low-latency real-time data such as camera video, LiDAR, depth sensors, or occupancy maps.
- Experience developing VR or mixed-reality applications with OpenXR, Unreal Engine, Unity, or similar platforms.
- Experience building visualization systems for robotics, autonomous vehicles, simulation, VR, or digital twins.
- Experience developing low-latency consumer applications.
Culture & Benefits
- Builder-oriented environment focused on ownership, speed, honesty, and respect.
- Medical, dental, and vision coverage.
- Paid time off, company holidays, and parental leave.
- 401(k) plan with company match, plus FSA and HSA options.
- Commuter benefits, disability and life insurance, and an Employee Assistance Program.
- On-site snacks and catered lunches.
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