3 дня назад
Principal Visual Development Artist (SFD / Cinematics)
126 800 - 234 580$
Мэтч & Сопровод
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Описание вакансии
Текст:
TL;DR
Principal Visual Development Artist (SFD / Cinematics) (Game Art/Cinematics): Establishing the visual direction for cinematic concepts, asset development, design, and illustration for an unannounced title with an accent on environment, prop, character, and 2D/3D concept art. Focus on solving visual design problems through 3D modeling, rendering, compositing, figure sculpting, and color blending while collaborating with creative directors and game teams.
Location: Hybrid role based at the home studio in Irvine, California, United States
Salary: $126,800–$234,580 annual base pay in the United States, plus potential incentive compensation.
Company
develops and publishes video game and entertainment experiences across franchises including Warcraft, Overwatch, Diablo, and StarCraft.
What you will do
- Establish the overall visual direction for cinematic concepts, asset development, design, and illustration for an unannounced title.
- Interpret creative briefs by developing environments, props, characters, and other assets using traditional, 3D, and generative AI tools.
- Create concept art ranging from exploratory sketches to fully rendered character and environment designs.
- Use 3D models for concept-design problem solving, including modification, rendering, and compositing.
- Collaborate with Supervisors, Art Directors, Cinematic Directors, producers, and game team counterparts.
- Respond proactively to revisions and anticipate project needs while working with minimal supervision.
Requirements
- 14+ years of extensive film, television, and/or industry experience.
- Professional experience creating digital art.
- Experience in graphic design, fine arts, 2D/3D modeling, and collaboration with producers and directors.
- Strong foundations in anatomy, color theory, composition, figure sculpting, and color blending.
- Expert knowledge of Photoshop, Illustrator, and ZBrush.
- Ability to work collaboratively, exercise artistic judgment, and represent the team with professional excellence.
Nice to have
- Experience with Blender, Maya, or 3D Studio Max.
- Significant visual development experience in animation, VFX, or gaming.
Culture & Benefits
- Staff employment with a hybrid work arrangement.
- Medical, dental, vision, healthcare spending, life, disability, and related insurance programs.
- 401(k) with company match, tuition reimbursement, and charitable donation matching.
- Paid holidays, vacation, sick time, parental leave, and other paid leave programs.
- Mental health, wellbeing, fitness, and discounted-games programs.
- Relocation assistance may be available when the company requires a geographic move for the role.
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