13 часов назад
Animation Director (Game Animation)
136 880 - 253 260$
Мэтч & Сопровод
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Описание вакансии
Текст:
TL;DR
Animation Director (Game Animation): Defining and driving the animation vision for AAA first-person and third-person games with an accent on character performance, gameplay animation, cinematics, and AI systems. Focus on leading animation teams, establishing scalable pipelines, directing motion capture, and delivering high-quality content for the Call of Duty franchise.
Location: San Mateo, California, United States. The role is based on-site in the San Mateo studio with a combination of in-studio and remote workdays.
Salary: $136,880–$253,260 annual base pay in the U.S.; incentive compensation may also apply.
Company
is a video game developer, publisher, and distributor behind franchises including Call of Duty, Crash Bandicoot, Tony Hawk’s Pro Skater, and Guitar Hero.
What you will do
- Define the animation vision, quality bar, creative direction, and strategy for the project.
- Lead, mentor, and develop Animation Leads, Principal Animators, and wider animation teams.
- Collaborate with Art, Design, Narrative, Engineering, Production, and studio leadership on gameplay and storytelling goals.
- Oversee character, gameplay, cinematic, and AI animation content, systems, tools, and pipelines.
- Guide performance capture and motion capture strategies to achieve authentic character performance.
- Review internal and external animation work, manage outsourcing quality, and drive workflow improvements.
Requirements
- 12+ years of professional animation experience in game development, including significant leadership experience.
- Experience leading animation teams through the development and delivery of AAA titles.
- Deep knowledge of animation principles, character performance, gameplay animation, cinematics, and motion capture pipelines.
- Strong expertise with Maya, game engines, animation systems, state machines, blending, and technical animation pipelines.
- Experience building and mentoring high-performing teams and collaborating across multiple disciplines.
- Excellent communication, presentation, collaboration, and stakeholder management skills.
Nice to have
- Experience shipping multiple AAA first-person action titles.
- Experience with performance capture direction and cinematic animation pipelines.
- Experience working with globally distributed development teams and external partners.
- Understanding of player-centered design and animation’s role in gameplay feel and immersion.
Culture & Benefits
- Work with teams across the United States, Canada, Australia, and the UK.
- Medical, dental, vision, healthcare spending, life, disability, and related insurance programs.
- 401(k) with company match, tuition reimbursement, and charitable donation matching.
- Paid holidays and vacation, sick time, parental leave, and other leave programs.
- Mental health, wellbeing, fitness, and discounted game programs.
- Relocation assistance may be available if geographic relocation is required for the job.
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