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обновлено 24 дня назад

Senior Gameplay Animator

85 000 - 120 000CAD
Формат работы
hybrid/onsite
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
US/Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Senior Gameplay Animator (Game Development): Creating expressive, responsive character animation for games from early prototypes through polished in-engine performances with an accent on body mechanics, gameplay integration, and animation systems. Focus on developing state machines and procedural animation techniques, solving complex gameplay challenges with designers and engineers, and mentoring animators.

Location: Hybrid or onsite, with 3 days per week in studio. Studios are located in Toronto, Ontario, Canada, and Troy, New York, United States.

Salary: CAD 85,000–120,000 per year for the Senior level. A Specialist range of CAD 110,000–150,000 per year is also listed.

Company

hirify.global develops games focused on expressive gameplay, strong craft, and inventive player experiences.

What you will do

  • Define and develop the studio’s gameplay animation style, focusing on expressive body mechanics, responsiveness, clarity, and personality.
  • Own the gameplay animation process from rough prototypes to polished, production-quality performances.
  • Build and integrate animation in-engine, including animation systems, state machines, and procedural animation techniques.
  • Collaborate with designers, engineers, and technical artists to explore ideas and solve complex gameplay challenges.
  • Document tools and workflows, mentor animators, and provide feedback and guidance.
  • Act as a project lead when assigned, helping shape scope, planning, tools, features, hiring, and artist development.

Requirements

  • 7+ years of professional game animation experience, focused on gameplay.
  • A strong demo reel showing body mechanics, timing, personality, and gameplay or engine captures.
  • Expertise in Maya or equivalent 3D animation software.
  • Hands-on experience working in-engine, including general state machine structures.
  • Ability to communicate technical needs and issues effectively with Engineering, Tech Art, and Design.
  • Proactive, self-directed, curious, and passionate about responsive, character-focused animation.

Nice to have

  • Experience leading small animation teams or driving animation direction.
  • Familiarity with motion matching, procedural animation, or other modern runtime techniques.
  • Generalist skills in modeling, rigging, or related areas.
  • Experience with motion capture and game design principles related to player feedback, pacing, and readability.
  • Basic scripting or tool-building experience with Python, MEL, or similar tools.

Culture & Benefits

  • Collaborative work with artists, engineers, and designers in prototyping and production teams.
  • Health, dental, vision, life, and disability insurance.
  • Retirement savings plan and paid holidays.
  • Flexible time-off benefits and potential annual bonuses.
  • Commitment to a diverse, inclusive, and discrimination-free workplace.

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