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2 дня назад

Senior Gameplay Animator (Game Development)

85 000 - 120 000CAD
Формат работы
hybrid/onsite
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
US/Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Senior Gameplay Animator (Game Development): Creating expressive, responsive character animation for games from early prototypes through polished in-engine performances with an accent on body mechanics, gameplay integration, and animation systems. Focus on designing state-machine-driven animation, solving complex gameplay challenges with engineers and designers, and building modern runtime techniques that improve player feedback and readability.

Location: Toronto, Ontario, Canada; hybrid or onsite, with hybrid attendance required 3 days per week in studio. Studios are also located in Troy, New York.

Salary: CAD 85,000–120,000 per year for the Senior range; CAD 110,000–150,000 per year for the Specialist range.

Company

hirify.global creates games focused on craft, expressive gameplay, experimentation, and memorable player experiences.

What you will do

  • Define and drive the game’s animation style through expressive body mechanics and responsive gameplay animation.
  • Own the gameplay animation process from rough prototypes to polished, production-quality performances.
  • Develop animation in-engine using animation systems, state machines, and procedural animation techniques.
  • Collaborate with designers, engineers, and technical artists to explore ideas and solve gameplay challenges.
  • Document tools and workflows, mentor animators, and champion animation quality across the studio.
  • Serve as a project lead when assigned, supporting scope, planning, tools, features, hiring, and team development.

Requirements

  • 7+ years of professional game animation experience focused on gameplay.
  • A strong demo reel demonstrating body mechanics, timing, personality, and gameplay-context captures.
  • Expertise in Maya or equivalent 3D animation software.
  • Hands-on in-engine experience, including general state machine structures.
  • Ability to communicate technical needs and issues effectively with Engineering, Tech Art, and Design.
  • Proactive, self-directed, curious, and passionate about responsive, character-focused animation.

Nice to have

  • Experience leading small animation teams or driving animation direction.
  • Familiarity with motion matching, procedural animation, or other modern runtime techniques.
  • Generalist skills in modeling, rigging, motion capture, or related areas.
  • Basic scripting or tool-building experience with Python, MEL, or similar tools.
  • Strong understanding of game design and animation’s role in feedback, pacing, and readability.

Culture & Benefits

  • Collaborative work with artists, engineers, designers, and interdisciplinary project leads.
  • Inclusive workplace committed to diversity, equal opportunity, and freedom from discrimination and harassment.
  • Health, dental, vision, life, and disability insurance.
  • Retirement savings plan, paid holidays, and flexible time-off benefits.
  • Potential annual bonuses, which are not guaranteed.

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