4 дня назад
Senior Level Designer (Unreal Engine 5)
Мэтч & Сопровод
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Описание вакансии
Текст:
TL;DR
Senior Level Designer (Unreal Engine 5) (Multiplayer Action Games): Building and implementing combat-focused multiplayer levels and gameplay spaces with an accent on spatial design, pacing, player flow, and support for multiple playstyles. Focus on scripting encounters and objectives, debugging navigation and combat issues, and iterating on highly replayable third-person gameplay environments.
Location: Remote within Canada; candidates must reside in Canada and be legally eligible to work there.
Company
develops multiplayer action games.
What you will do
- Design and build levels end-to-end, including layouts, combat spaces, traversal, pacing, player flow, and objectives.
- Create multiplayer environments supporting varied combat scenarios, player strategies, team dynamics, and replayability.
- Script and implement gameplay events, encounters, objectives, triggers, and environmental interactions in Unreal Engine 5.
- Test, debug, and iterate on levels to resolve navigation, combat balance, readability, progression, and edge-case issues.
- Collaborate with game design, art, engineering, audio, and production to align content with the creative vision and production schedules.
- Incorporate feedback and communicate risks or dependencies while taking assigned levels from blockout through polish.
Requirements
- Minimum 5 years of game development experience, focused on level design for action, multiplayer, or combat-oriented games.
- Experience shipping at least one game and understanding the full content lifecycle from implementation through polish.
- Hands-on experience with Unreal Engine 5, including in-engine level editing tools, Blueprint scripting, and gameplay workflows.
- Strong understanding of combat space design, player navigation, encounter pacing, gameplay readability, and multiplayer level flow.
- Ability to work independently, manage assigned content, respond to feedback, and solve implementation challenges.
- Must reside in Canada and be legally eligible to work in Canada.
Nice to have
- Experience with third-person action games and competitive or cooperative multiplayer experiences.
- Interest in systemic gameplay, replayability, player expression, and multiple tactical approaches.
- Interest in environmental storytelling and creating memorable gameplay moments through composition and pacing.
- Strong focus on polish, clarity, player comprehension, and gameplay balance.
Culture & Benefits
- Remote work arrangement within Canada.
- Temporary full-time engagement for a 7-month contract.
- Cross-disciplinary collaboration across design, art, engineering, audio, and production.
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