Character Artist (Game Development)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Character Artist (Game Development) (3D Character Art): Creating gritty, believable characters and creatures for a new unannounced first-person co-op game with an accent on high-poly sculpting, modeling, texturing, hair grooming, and engine integration. Focus on building optimized production-ready assets, improving character art pipelines, and guiding less experienced artists while meeting demanding artistic and technical standards.
Location: Stockholm, Sweden; four days per week in the office, with one optional work-from-home day. Onboarding is fully onsite.
Company
is a Swedish game development studio creating first-person co-op games, including the Warhammer: Vermintide franchise and Warhammer 40,000: Darktide.
What you will do
- Model, texture, and implement characters and creatures in the game.
- Collaborate with the Concept Team and Art Director to match the established visual style and quality standards.
- Coordinate character art tasks with production to support milestones and project goals.
- Develop and maintain character art pipelines, documentation, and outsourced assets.
- Stay current with industry techniques, software, competitive products, and traditional art methods.
- Guide and mentor less experienced colleagues.
Requirements
- 3+ years of production experience as a 3D Character Artist on AA or AAA projects.
- Proficiency with Maya, Photoshop, ZBrush, Substance Painter, and Marvelous Designer.
- Strong skills in 3D character creation, anatomy, sculpting, texturing, topology, efficient UV layouts, PBR workflows, and engine optimization.
- Understanding of materials, design, color, light, scale, proportions, and visual weight.
- Strong time management, organization, prioritization, communication, and collaboration skills.
- Availability to work primarily from the Stockholm office.
Nice to have
- Professional experience with Unreal Engine.
- Technical experience with shaders, rigging, or scripting.
- Cloth physics experience.
- At least one shipped AA or AAA title as a Character Artist.
Culture & Benefits
- Playful, friendly, inclusive, and collaborative workplace.
- Personal growth through varied projects, experienced colleagues, and recurring hack weeks or days.
- Regulated flex time and paid overtime.
- Occupational pension, health benefits, health checkups, and a bonus program.
- Relocation package for international talent.
- Dog-friendly office with parties, social events, and team-building activities.
Hiring process
- Applications are reviewed and interviews are conducted continuously until the position is filled.
- Start date: ASAP.
- Permanent, full-time employment.
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