Sr Environment Concept Artist (Gamedev)
ΠΡΡΡ & Π‘ΠΎΠΏΡΠΎΠ²ΠΎΠ΄
ΠΠ»Ρ ΠΌΡΡΡΠ° Ρ ΡΡΠΎΠΉ Π²Π°ΠΊΠ°Π½ΡΠΈΠ΅ΠΉ Π½ΡΠΆΠ΅Π½ Plus
ΠΠΏΠΈΡΠ°Π½ΠΈΠ΅ Π²Π°ΠΊΠ°Π½ΡΠΈΠΈ
TL;DR
Sr Environment Concept Artist (Gamedev): Visualizing imaginative and unique worlds for a new unannounced title with an accent on artistic vision and technical feasibility. Focus on designing environments, props, and visual guides to establish the tone of the game.
Location: Hybrid working policy (US-based benefits mentioned)
Salary: $120,600 β $180,800 USD
Company
is the company behind the PlayStation brand, delivering cutting-edge hardware and network services globally.
What you will do
- Design environments, props, production callouts, and high-vision concept art to assist the development team.
- Collaborate with the Art Director and Game Director to establish the game's tone and visual language.
- Research and gather information to build industry-defining fantasy environments.
- Solve complex artistic development issues for artists and other team members.
- Maintain awareness of industry techniques, tools, and competitive products to improve studio resources.
Requirements
- 3+ years of AAA video game platform experience.
- Strong foundation in art skills: drawing, painting, rendering, perspective, and composition.
- Proficiency in Photoshop with an emphasis on painting and image making.
- Ability to block out ideas in both 3D and 2D.
- Bachelorβs Degree in Fine Arts or equivalent skillset.
- Strong time management and interpersonal communication skills.
Nice to have
- Two or more published titles.
Culture & Benefits
- Top-tier benefits package including medical, dental, and vision.
- Matching 401(k) and paid time off.
- Wellness program and exclusive employee discounts for Sony products.
- Eligibility for a bonus package.
ΠΡΠ΄ΡΡΠ΅ ΠΎΡΡΠΎΡΠΎΠΆΠ½Ρ: Π΅ΡΠ»ΠΈ ΡΠ°Π±ΠΎΡΠΎΠ΄Π°ΡΠ΅Π»Ρ ΠΏΡΠΎΡΠΈΡ Π²ΠΎΠΉΡΠΈ Π² ΠΈΡ ΡΠΈΡΡΠ΅ΠΌΡ, ΠΈΡΠΏΠΎΠ»ΡΠ·ΡΡ iCloud/Google, ΠΏΡΠΈΡΠ»Π°ΡΡ ΠΊΠΎΠ΄/ΠΏΠ°ΡΠΎΠ»Ρ, Π·Π°ΠΏΡΡΡΠΈΡΡ ΠΊΠΎΠ΄/ΠΠ, Π½Π΅ Π΄Π΅Π»Π°ΠΉΡΠ΅ ΡΡΠΎΠ³ΠΎ - ΡΡΠΎ ΠΌΠΎΡΠ΅Π½Π½ΠΈΠΊΠΈ. ΠΠ±ΡΠ·Π°ΡΠ΅Π»ΡΠ½ΠΎ ΠΆΠΌΠΈΡΠ΅ "ΠΠΎΠΆΠ°Π»ΠΎΠ²Π°ΡΡΡΡ" ΠΈΠ»ΠΈ ΠΏΠΈΡΠΈΡΠ΅ Π² ΠΏΠΎΠ΄Π΄Π΅ΡΠΆΠΊΡ. ΠΠΎΠ΄ΡΠΎΠ±Π½Π΅Π΅ Π² Π³Π°ΠΉΠ΄Π΅ β