Sr Concept Artist, Environments (Gamedev)
Мэтч & Сопровод
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Описание вакансии
TL;DR
Sr Concept Artist, Environments (Gamedev): Visualizing imaginative and unique worlds for a new unannounced title with an accent on artistic vision, tone establishment, and technical feasibility. Focus on designing high-vision concept art, color scripts, and complex fantasy-based environments.
Location: Hybrid in Los Angeles, CA, United States
Salary: $120,600 - $180,800 USD
Company
Sony Interactive Entertainment () is a global leader in gaming hardware and entertainment, home to the brand and Santa Monica Studio.
What you will do
- Design environments, props, production callouts, and high-vision concept art to assist the development team.
- Collaborate with Art and Game Directors to establish the tone and visual language of fantasy-based worlds.
- Create color scripts and marketing materials to guide the visual direction.
- Research subject matter to ensure industry-defining quality and believability in world-building.
- Solve complex artistic development issues and develop ground-breaking techniques.
Requirements
- 3+ years of experience in AAA video game platform development.
- Strong command of foundation art skills, including perspective, composition, color theory, and rendering.
- Proficiency in Photoshop with the ability to block out ideas in 3D.
- Bachelor’s Degree in Fine Arts or equivalent skillset.
- Strong ideation, brainstorming, and documentation skills.
Nice to have
- Experience with two or more published titles.
Culture & Benefits
- Top-tier medical, dental, and vision insurance.
- Matching 401(k) plan and paid time off.
- Wellness programs and employee discounts for Sony products.
- Hybrid working policy providing flexibility.
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