Senior Build Engineer (Unreal Engine)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Senior Build Engineer (Unreal Engine): Building and optimizing build and integration systems to keep development pipelines reliable and scalable with an accent on CI/CD automation and infrastructure. Focus on managing large-scale repositories in Perforce, implementing Unreal Engine build pipelines (Horde, Build Graph), and optimizing console-based build infrastructure for PlayStation and Xbox.
Location: Must be based in the United States (Remote allowed, but ability to work on-site in Austin, Texas is preferred)
Salary: $130,000–$180,000
Company
is a studio passionate about creating unforgettable worlds, known for titles such as Darksiders 3 and The Remnant Series.
What you will do
- Own and improve the systems, automation, and infrastructure that keep development pipelines reliable, efficient, and scalable.
- Maintain and optimize build and integration systems using Unreal Engine and TeamCity.
- Manage and optimize large-scale Perforce repositories and workflows.
- Implement and maintain infrastructure and pipelines for automated testing integrated into CI/CD workflows.
- Set up and manage console-based build infrastructure for PlayStation and Xbox, including patches and DLC builds.
- Troubleshoot complex build failures and perform root-cause analysis to implement long-term technical solutions.
Requirements
- 5+ years of professional experience in build engineering, DevOps, or automation within game or software development.
- Experience with at least one shipped AA or AAA title, preferably using Unreal Engine.
- Strong proficiency with CI/CD systems (TeamCity, Jenkins, or GitLab CI/CD) and scripting (Python, PowerShell, Bash).
- Extensive experience with Perforce administration and managing large codebases and asset repositories.
- Knowledge of Unreal Engine services and infrastructure, including Horde, Build Graph, UGS, and Zen Server.
- Must be based in the United States (E-Verify participant).
Nice to have
- Experience with cloud-based or hybrid build infrastructure using AWS, Azure, or Google Cloud.
- Knowledge of C++ and/or C# in a game development environment.
- Familiarity with containerization and infrastructure-as-code technologies.
- Experience with automated crash reporting, build analytics, or telemetry systems.
Culture & Benefits
- Opportunity to work on high-profile titles and shape the next chapter of the studio's story.
- Collaborative environment focused on innovation and crafting great games.
- Flexible work arrangement: remote within the US or hybrid in Austin, TX.
- Equal opportunity employer environment.
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