Team Lead - Modeling (Unreal)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Team Lead - Modeling (Unreal) (3D Art/Unreal Engine): Guiding the production of performant and visually consistent 3D assets for Unreal Engine with an accent on modeling pipelines, asset quality, and workflow optimization. Focus on coordinating outsourcing and co-development pipelines, reviewing technical asset requirements, and coaching artists across production.
Location: Office-based in Montreal, Canada or Annecy, France
Company
is a global game development company creating interactive entertainment experiences across multiple international studios.
What you will do
- Guide the quality of 3D assets across modeling, UV unwraps, LODs, collisions, and Unreal Engine integration.
- Define visual guidelines, maintain production documentation, and establish efficient asset workflows with level artists and designers.
- Review asset requests, promote reuse through the object bank, and support art reviews against visual and technical standards.
- Coordinate outsourcing and co-development partners, monitor outsourced asset quality, and communicate production expectations.
- Manage Jira workflows, organize the object bank, and support task distribution across internal and external teams.
- Coach and support junior artists through feedback, onboarding, and day-to-day collaboration.
Requirements
- Strong understanding of 3D modeling pipelines and real-time asset production workflows.
- Knowledge of modeling workflows including UV unwraps, LODs, collisions, and optimization.
- Experience working within real-time production constraints and reviewing assets against quality standards.
- Experience collaborating with multidisciplinary art and production teams.
- Experience supporting or coordinating outsourcing or co-development pipelines.
- Comfort organizing and tracking work through Jira.
Nice to have
- Experience with Unreal Engine and Blender.
- Examples of projects, tools, or technical contributions using Unreal Engine.
Culture & Benefits
- Office-based work within an international game development environment.
- Collaboration across art, level design, production, and external development partners.
- Opportunity to contribute to major game projects and improve production workflows.
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