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11 часов назад

Team Lead - Modeling (Unreal)

Формат работы
onsite
Тип работы
fulltime
Грейд
lead
Английский
b2
Страна
France/Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify RU Global, списка компаний с восточно-европейскими корнями
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Описание вакансии

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TL;DR

Team Lead - Modeling (Unreal) (3D Art/Unreal Engine): Guiding the production of performant and visually consistent 3D assets for Unreal Engine with an accent on modeling pipelines, asset quality, and workflow optimization. Focus on coordinating outsourcing and co-development pipelines, reviewing technical asset requirements, and coaching artists across production.

Location: Office-based in Montreal, Canada or Annecy, France

Company

hirify.global is a global game development company creating interactive entertainment experiences across multiple international studios.

What you will do

  • Guide the quality of 3D assets across modeling, UV unwraps, LODs, collisions, and Unreal Engine integration.
  • Define visual guidelines, maintain production documentation, and establish efficient asset workflows with level artists and designers.
  • Review asset requests, promote reuse through the object bank, and support art reviews against visual and technical standards.
  • Coordinate outsourcing and co-development partners, monitor outsourced asset quality, and communicate production expectations.
  • Manage Jira workflows, organize the object bank, and support task distribution across internal and external teams.
  • Coach and support junior artists through feedback, onboarding, and day-to-day collaboration.

Requirements

  • Strong understanding of 3D modeling pipelines and real-time asset production workflows.
  • Knowledge of modeling workflows including UV unwraps, LODs, collisions, and optimization.
  • Experience working within real-time production constraints and reviewing assets against quality standards.
  • Experience collaborating with multidisciplinary art and production teams.
  • Experience supporting or coordinating outsourcing or co-development pipelines.
  • Comfort organizing and tracking work through Jira.

Nice to have

  • Experience with Unreal Engine and Blender.
  • Examples of projects, tools, or technical contributions using Unreal Engine.

Culture & Benefits

  • Office-based work within an international game development environment.
  • Collaboration across art, level design, production, and external development partners.
  • Opportunity to contribute to major game projects and improve production workflows.

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