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2 месяца назад

Perception Simulation Engineer II/III (Unreal Engine)

12 083 - 14 583$
Формат работы
onsite
Тип работы
fulltime
Грейд
middle/senior
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR
Perception Simulation Engineer II/III (Unreal Engine): Building the sensor-simulation and synthetic-data backbone for an Unreal Engine UAS simulation environment with an accent on high-fidelity RGB and thermal camera models, ROS 2 sensor streams, and perception ground truth. Focus on modeling real-world sensor behavior, generating training and evaluation data, integrating target tracking scenarios, and scaling deterministic simulation for CI/CD and large-scale execution.

Location: United States; employment eligibility verification through E-Verify is required.

Salary: $145,000–$175,000 USD

Company

hirify.global develops autonomous unmanned aircraft systems and next-generation defense and aerospace technologies.

What you will do

  • Build and calibrate high-fidelity RGB and long-wave infrared camera models in Unreal Engine, including noise, artifacts, motion blur, failure modes, and articulated gimbal views.
  • Publish simulated imagery, sensor data, and ground-truth labels to ROS 2 topics for perception and Target State Estimation pipelines.
  • Create synthetic-data pipelines for imagery, bounding boxes, segmentation, range, pose, and tracking evaluation.
  • Implement configurable dynamic targets and scenario-driven ground-truth rules for proximity, fratricide, and TSE accuracy analysis.
  • Manage CAD, 3D assets, materials, and thermal properties for platforms and simulated targets.
  • Optimize real-time, accelerated, headless, and CI/CD-based simulation workflows in collaboration with the platform team.

Requirements

  • Bachelor’s degree in computer science, computer engineering, robotics, game development, or a related field, or equivalent industry experience.
  • 3–6+ years of Unreal Engine and C++ development, including custom plugins or modules.
  • Working knowledge of ROS 2 and simulation-environment integration.
  • Strong understanding of 3D graphics, real-time rendering, camera projection, FOV, framerate, sensor noise, and camera-based perception.
  • Experience with software architecture, design patterns, and collaborative version-control workflows.
  • Must be authorized to work in the United States and complete employment eligibility verification through E-Verify.

Nice to have

  • Sensor simulation for robotics or autonomous vehicles, especially thermal/IR or multimodal sensing.
  • Synthetic-data generation, domain randomization, and sim-to-real workflows for ML perception.
  • State estimation, Kalman/EKF filtering, and multi-target tracking.
  • Edge deployment with NVIDIA Jetson or TensorRT, UAV flight dynamics, gimbal modeling, or camera-platform geometry.
  • GPU programming, procedural environment generation, Python tooling, Blueprint, 3D asset workflows, or distributed simulation.

Culture & Benefits

  • Work on autonomous unmanned aircraft systems and defense and aerospace technologies.
  • Collaborative environment focused on complex engineering challenges and rapid innovation.
  • Competitive total compensation package with medical, dental, vision, and life insurance options.
  • 401(k) with company match.
  • Four weeks of paid time off and 12 company holidays annually.
  • Professional development and career advancement opportunities.

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