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UX/UI Designer (Game Development)

Формат работы
remote
Тип работы
fulltime
Грейд
middle
Английский
b2
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
UX/UI Designer (Game Development): Designing and refining game interfaces, wireframes, user flows, prototypes, and UI elements for PC, consoles, and mobile with an accent on usability, platform guidelines, visual composition, and adaptation to established styles. Focus on structuring complex game interfaces, researching functional solutions, and maintaining consistent UX across multiple platforms.

Location: Remote work is available. Applications from Russia and Belarus are not accepted.

Company

hirify.global develops game projects and collaborates across art and technical disciplines.

What you will do

  • Create UX wireframes, user flows, mood boards, and prototypes.
  • Design, draw, refine, and maintain game interface mockups.
  • Define the structure and logic of user interfaces.
  • Create additional UI elements such as icons, buttons, and pop-ups.
  • Adapt interfaces for PC, consoles, and mobile platforms.
  • Research game interfaces and functional design solutions.

Requirements

  • Confident use of Figma, Adobe Photoshop, and Adobe Illustrator.
  • 3+ years of experience in game development and extensive gaming experience.
  • Knowledge of UX patterns, usability principles, Atomic Design, and game mechanics.
  • Understanding of composition, color theory, proximity theory, typography, and iOS/Android guidelines.
  • Ability to work with technical specifications and game documentation, adapt to established visual styles, and present information clearly.
  • Middle level or higher with strong teamwork skills.

Nice to have

  • Experience with 2D animation using After Effects, Figma, InVision, or similar tools.
  • Experience working on AA/AAA games.
  • Knowledge of interface design principles across game genres and game engine limitations.
  • Awareness of market trends and ability to switch quickly between tasks.

Culture & Benefits

  • Work within established pipelines and collaborate closely with art and technical departments.
  • Participation in complex hard surface solutions, including architecture, machinery, and destruction systems.
  • 20 paid vacation days and 10 paid sick leave days.
  • Regular salary reviews, a personal development plan, career path, and mentorship program.
  • Corporate English lessons and compensation of 50% of training and video-course costs.
  • Accountant support, referral bonuses, and a community of people passionate about games.

Hiring process

  • Fast hiring process with clear stages.

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