3 дня назад
Technical UI/UX Designer (Unreal Engine)
30 000 - 35 000MXN
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Technical UI/UX Designer (Unreal Engine): Designing and implementing player-centered UI/UX features for AAA game projects with an accent on scalable, data-driven interfaces, prototyping, and cross-platform consistency. Focus on building UMG and Blueprint systems in-engine, optimizing widget performance and memory usage, and collaborating with designers, artists, engineers, and producers.
Location: Remote in Mexico; Mexico City
Salary: MXN 30,000–35,000 gross per month
Company
is a game development studio working on AAA projects.
What you will do
- Design and implement production-quality UI/UX features and screens directly in Unreal Engine.
- Create wireframes, documentation, prototypes, and in-engine proofs of concept.
- Architect scalable, data-driven UI systems that remain flexible as designs evolve.
- Plan feature tasks and identify risks and dependencies early.
- Profile UI widgets and assets to manage performance and memory budgets across PC, console, and mobile platforms.
- Collaborate with designers, artists, engineers, and producers to improve workflows, documentation, and production quality.
Requirements
- At least one year of technical UI design experience in the game industry.
- 1–2 years of Unreal Engine 5 experience in a design or UI/UX capacity on production-quality projects.
- Expertise with Unreal Engine implementation, including UMG, Blueprint scripting, and motion graphics.
- Strong knowledge of UX and game design processes from concept through completion.
- Proficiency with Figma, Miro, Axure, InVision, or similar prototyping tools; familiarity with Photoshop, Illustrator, or other art tools.
- English proficiency at B2 level or higher is required; applicants must submit a CV in English.
Nice to have
- Experience with multiplayer or live-service games and shipped game credits.
- Portfolio demonstrating UI/UX work.
- Experience with HUDs, menus, frontend, ViewModels, materials, or C++ in Unreal Engine.
- Experience with Unity, Godot, or proprietary game engines.
Culture & Benefits
- Remote work arrangement in Mexico.
- Work on AAA game projects.
- Collaborative and casual work environment.
- Work-life balance.
- Medical, dental, and vision benefits.
- 401(k) plan and competitive salary.
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