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Senior Game Designer, Level - Unpublished R&D; Product

Тип работы
fulltime
Грейд
senior
Английский
b2
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Senior Game Designer, Level - Unpublished R&D; Product (Game Development): Designing and iterating gameplay spaces for an unpublished R&D product with an accent on player-centered level design, rapid prototyping, and cross-disciplinary collaboration. Focus on building environments that guide progression, support gameplay systems, improve navigation, and solving design challenges through playtesting and continuous iteration.

Company

Develops player-focused video games, including League of Legends, and creates interactive experiences for a global player community.

What you will do

  • Rapidly implement and iterate on gameplay spaces and environments.
  • Design and refine levels that support engaging player experiences, gameplay systems, navigation, and progression.
  • Develop and compare multiple design solutions while communicating trade-offs and implementation considerations.
  • Use rapid prototyping and playtesting to validate and improve level designs.
  • Create clear design documentation for implementation across disciplines.
  • Collaborate with designers, artists, engineers, and other partners to deliver cohesive player experiences.

Requirements

  • 6+ years of professional experience in Level Design.
  • Demonstrated excellence in Level Design through shipped titles or equivalent professional work.
  • Proficiency building levels with an established game engine.
  • Strong understanding of player-centered level design and iterative development practices.
  • Fluent Mandarin Chinese required.

Nice to have

  • Experience leading Level Design efforts.
  • Experience supporting a live game or live service product.
  • Experience with prototyping and iterative game development.
  • 3+ years of experience using Unreal Engine.
  • Fluent spoken and written English.

Culture & Benefits

  • Player-focused development centered on experimentation and continuous improvement.
  • Collaborative work across design, art, engineering, and other disciplines.
  • Emphasis on craft expertise, player empathy, and decisions that prioritize player experience.

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