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5 часов назад

Senior Level Designer (Call of Duty)

82 240 - 152 160$
Формат работы
onsite
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR
Senior Level Designer (Call of Duty): Designing, building, and polishing single-player campaign levels and encounters for Call of Duty with an accent on combat, pacing, narrative, traversal, and player agency. Focus on implementing and scripting FPS gameplay, iterating through playtests, and owning mission content from concept through final polish.

Location: Middleton, Wisconsin, United States; onsite four days per week

Salary: $82,240–$152,160 annual base pay; incentive compensation may also apply.

Company

hirify.global develops AAA games and is part of Activision's portfolio of interactive entertainment studios.

What you will do

  • Design, build, and polish single-player Call of Duty campaign levels from concept through final implementation.
  • Create gameplay spaces supporting combat, traversal, exploration, narrative, and cinematic moments.
  • Design and prototype encounters with varied pacing, challenge, player choice, and progression.
  • Implement mission gameplay using proprietary scripting and design tools, then iterate through playtests and reviews.
  • Collaborate with mission designers, artists, narrative, engineering, animation, audio, production, QA, and external partners.
  • Maintain design documentation and help establish quality standards while mentoring teammates.

Requirements

  • 5+ years of professional experience as a single-player level designer or gameplay designer.
  • At least three shipped AAA console or PC titles, including two in a level design capacity.
  • Strong understanding of geometry building, flow, layout, pacing, encounter design, combat flow, navigation, and player guidance.
  • Experience designing and implementing FPS gameplay and owning content from concept through final polish.
  • Strong gameplay scripting, debugging, documentation, communication, and cross-disciplinary collaboration skills.
  • Ability to work onsite in Middleton, Wisconsin four days per week.

Nice to have

  • Experience with visual scripting tools such as Blueprint, Kismet, Bolt, or equivalent.
  • Experience with cinematic scripting, narrative-driven gameplay, AI encounter design, gameplay prototyping, or player progression systems.
  • Experience mentoring junior designers and working with proprietary engines on large AAA teams.
  • Knowledge of the Call of Duty franchise and familiarity with Photoshop, Illustrator, or equivalent tools.

Culture & Benefits

  • Collaborative, respectful, low-ego development environment focused on the game and players.
  • Medical, dental, vision, insurance, health spending accounts, and disability coverage, subject to eligibility.
  • 401(k) with company match, tuition reimbursement, and charitable donation matching.
  • Paid holidays, vacation, sick time, parental leave, bereavement leave, and floating holidays.
  • Mental health, wellbeing, fitness, employee game discount, and other voluntary benefit programs.
  • Relocation assistance may be available when the company requires a geographic move for the role.

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