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5 часов назад

Senior Level Designer (AAA FPS)

82 240 - 152 160$
Формат работы
onsite
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR
Senior Level Designer (AAA FPS): Designing, building, and polishing single-player Call of Duty campaign levels with an accent on combat, traversal, encounter design, pacing, scripting, and cinematic storytelling. Focus on owning mission content from concept through final polish, prototyping and debugging gameplay, iterating through playtests, and collaborating across AAA development disciplines.

Location: Middleton, Wisconsin, United States; onsite four days per week

Salary: $82,240–$152,160 annual base pay, plus potential incentive compensation.

Company

hirify.global develops and publishes interactive entertainment franchises, including Call of Duty, through large-scale game development teams.

What you will do

  • Design, build, prototype, and polish single-player campaign levels from concept through final release.
  • Create gameplay spaces supporting combat, traversal, exploration, narrative, cinematic moments, pacing, and player choice.
  • Implement mission gameplay with proprietary scripting and design tools, then debug and iterate through playtests and design reviews.
  • Collaborate with mission designers, artists, narrative, engineering, animation, audio, production, QA, and external partners.
  • Document missions, encounters, scripting, and implementation details through briefs, presentations, diagrams, and visual references.
  • Mentor teammates and help maintain the quality, immersion, and player-first focus of campaign missions.

Requirements

  • 5+ years of professional game development experience as a single-player level designer or gameplay designer.
  • At least three shipped AAA console or PC titles, including two with level design responsibilities.
  • Strong experience designing and implementing FPS gameplay, including geometry, flow, layout, navigation, combat, pacing, encounters, and player guidance.
  • Strong gameplay scripting, implementation, debugging, documentation, communication, and collaboration skills.
  • Experience owning gameplay content from concept through final polish.
  • Ability to work onsite in Middleton, Wisconsin, four days per week.

Nice to have

  • Experience with visual scripting tools such as Blueprint, Kismet, Bolt, or equivalent.
  • Experience with cinematic scripting, narrative-driven gameplay, AI encounter design, gameplay prototyping, or player progression systems.
  • Experience mentoring junior designers and working with proprietary engines on large AAA teams.
  • Knowledge of Call of Duty campaign gameplay, pacing, and mission design.
  • Familiarity with Photoshop, Illustrator, or equivalent visual content creation tools.

Culture & Benefits

  • Collaborative, respectful, low-ego environment focused on the game and player experience.
  • Medical, dental, vision, healthcare spending, life, disability, and related insurance programs.
  • 401(k) with company match, tuition reimbursement, and charitable donation matching.
  • Paid holidays, vacation, sick time, floating holidays, parental leave, and bereavement leave.
  • Mental health, wellbeing, fitness, gaming, legal service, and identity protection programs.
  • Relocation assistance may be available when the company requires a geographic move for the role.

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