Real-Time Graphic Artist (Unreal Engine)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Real-Time Graphic Artist (Unreal Engine): Designing and animating real-time graphics for live broadcast environments with an accent on Unreal Engine and Zero Density workflows. Focus on maintaining on-screen graphics packages, supporting linear and digital platforms, and delivering high-quality visual content under tight deadlines.
Location: Onsite in Miami, Florida
Company
is a leading global media and entertainment company creating world-class content across film, television, streaming, and theme park destinations.
What you will do
- Design, animate, and implement real-time graphics using Unreal Engine and Zero Density.
- Maintain and update existing on-screen graphics packages for live broadcasts.
- Collaborate with various stakeholders across different media properties.
- Support both linear and digital platforms as required.
- Integrate emerging industry technologies into live production workflows.
Requirements
- Minimum 2+ years of professional experience with Unreal Engine or equivalent real-time graphics platforms.
- Operational expertise in Zero Density or similar real-time graphics systems.
- Strong proficiency in Adobe Photoshop, Illustrator, and After Effects.
- Must be able to work onsite in Miami, Florida and maintain a flexible schedule including nights, weekends, and holidays.
- Solid understanding of live television production environments.
- Degree or diploma in Design, Animation, Computer Science, or equivalent.
Nice to have
- Experience with Cinema 4D or Blender.
- Willingness to learn Flowics and other operational workflows.
Culture & Benefits
- Opportunity to work with a premier global media brand.
- Inclusive and collaborative work culture.
- Commitment to community service and employee development.
- Exposure to cutting-edge broadcast and real-time graphics technology.
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