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Lead Animator (Gamedev)

Формат работы
onsite
Тип работы
fulltime
Грейд
lead
Английский
b2
Страна
France/China/Vietnam
Вакансия из списка Hirify.GlobalВакансия из Hirify RU Global, списка компаний с восточно-европейскими корнями
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TL;DR

Lead Animator (Gamedev): Managing the production and delivery of high-quality animations for AAA titles with an accent on animator supervision, outsourcing pipelines, and technical integration. Focus on balancing animation quality with aggressive deadlines and driving the development of rapid prototypes.

Location: Office-based in Chengdu (China), Paris (France), Da Nang (Vietnam), or Montpellier (France)

Company

hirify.global is a global leader in gaming known for creating iconic experiences such as Assassin's Creed, Rainbow Six, and Just Dance.

What you will do

  • Manage the production and delivery of all animation assets for the project.
  • Supervise and prioritize tasks for the animation team to ensure timely, high-quality delivery.
  • Oversee relationships and identify risks within the outsourcing pipeline.
  • Collaborate with Art Directors and technical teams to define objectives and establish workflows.
  • Provide mentorship and professional guidance to the animation team.
  • Troubleshoot animation issues across departments and lead the development of rapid prototypes.

Requirements

  • Strong understanding of animation principles and character anatomy.
  • Proficiency in Maya or 3DS MAX.
  • Proven experience in leadership or mentoring throughout a full game development cycle.
  • Experience with scheduling and managing external outsourcing partners.
  • General understanding of rigging and game engine integration.
  • English language proficiency is required.

Nice to have

  • Proficiency in Chinese.
  • Experience shipping high-quality games on mobile or console platforms.

Culture & Benefits

  • Opportunity to work on world-famous gaming brands.
  • Collaborative environment that values diverse perspectives and innovation.
  • Access to cutting-edge technology and "games as a service" (GAAS) methodologies.
  • Professional growth within a global network of production centers.

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