TL;DR
Next-Generation Environment Artist (Game Art): Creating next-generation environments and props in a realistic style for game projects with an accent on artistic foundation, creativity, and modeling skills. Focus on understanding concept designers' intent, contributing to secondary design, and refining visual assets.
Location: Onsite in Shanghai or Nanchang, China
Company
hirify.global was established on June 6th, 2006, headquartered in Shanghai, specializing in art outsourcing for games and film.
What you will do
- Create various types of next-generation environments and props in a realistic style based on project requirements.
- Understand the intent of concept designers and contribute to secondary design, improvement, and refinement.
- Communicate effectively regarding project aspects and accept specific project needs.
Requirements
- Solid artistic foundation, rich creativity, imagination, and modeling skills.
- Proficiency with 3ds Max/Maya, Photoshop, ZBrush, and Substance Painter.
- At least 2 years of experience in 3D/next-generation realistic production in the game industry.
- Strong professional ethics and teamwork spirit, pursuit of excellence, meticulousness, and organizational skills.
Nice to have
- Experience working on Call of Duty or similar realistic firearm-themed games.
- Familiarity with Substance Designer, Unreal Engine 4, or Unity 3D.
Culture & Benefits
- Be part of an art outsourcing company with over 300 veteran artists.
- Work as a strategic partner for companies in the east and west.
- Opportunity to work on games and film projects.
- Productive work environment focused on excellence, meticulousness, and organization.
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