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Next-Generation Environment Artist
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Next-Generation Environment Artist (3D Game Art): Creating realistic next-generation environments and props for game projects with an accent on modeling, concept interpretation, and detailed refinement. Focus on building AAA-quality assets, contributing to secondary design, and producing realistic environments for firearm-themed games.
Location: Shanghai or Nanchang, China
Company
is a China-based art outsourcing studio established in 2006, with more than 300 artists supporting game and film projects.
What you will do
- Create realistic next-generation environments and props based on project requirements.
- Interpret concept designers’ intent and contribute to secondary design, improvement, and refinement.
- Communicate project requirements clearly and adapt to specific instructions.
- Collaborate with artists and project teams while maintaining organized, high-quality production.
Requirements
- At least 2 years of experience in 3D next-generation realistic production for the game industry.
- Strong artistic foundation, creativity, imagination, and 3D modeling skills.
- Experience with 3ds Max or Maya, Photoshop, ZBrush, and Substance Painter.
- Strong communication, comprehension, teamwork, professional ethics, and organizational skills.
- Ability to work from Shanghai or Nanchang, China.
Nice to have
- AAA game project experience.
- Experience with Call of Duty or similar realistic firearm-themed games.
- Familiarity with Substance Designer, Unreal Engine 4, or Unity 3D.
Culture & Benefits
- Work within a large art outsourcing team serving game and film clients.
- Collaborate with experienced artists across ’s studio network.
- Contribute to realistic, high-quality environment and prop production.
Hiring process
- Submit a resume and/or portfolio with a cover letter explaining interest in joining the team.
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