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Описание вакансии
Текст:
TL;DR
3D Animator (Gamedev): Creating high-quality foundational character animations, specifically locomotion and ability sets for the Roblox avatar system with an accent on polish and personality. Focus on delivering expressive, game-ready animations and integrating them into Roblox Studio.
Location: Hybrid (Must be based in San Mateo, CA)
Company
Roblox is a global platform empowering millions of users to create and share immersive 3D experiences.
What you will do
- Create and refine standard locomotion and ability animations, including idle poses, walk, run, sprint, jump, and fall cycles.
- Deliver clean, weighty, and expressive animations optimized for the R15 avatar system.
- Iterate quickly based on feedback from animation leads, designers, and engineers.
- Export animations for proper integration into Roblox Studio using compatible formats.
- Use SyncSketch or similar tools for review and approval workflows.
Requirements
- Strong experience in game-ready character animation, specifically locomotion and action sequences.
- Expert-level proficiency in Autodesk Maya.
- Proficiency in FACS-based facial animation or equivalent high-quality facial rigging.
- Proven track record of creating animations for video games (PC, mobile, or console).
- Must have valid United States work authorization.
Culture & Benefits
- Opportunity to shape the future of human interaction and work on core experiences used by millions.
- Hybrid work arrangement: Onsite Tuesday, Wednesday, and Thursday.
- Flexible optional presence on Mondays and Fridays.
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