обновлено 4 дня назад
Senior Game Designer, Balancing & Economy - Unpublished R&D; Product
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Senior Game Designer, Balancing & Economy - Unpublished R&D; Product (game systems and economy): Designing, implementing, and refining gameplay systems for an unpublished product with an accent on game balance, progression, economy systems, and player-focused iteration. Focus on prototyping complex mechanics, validating designs through playtesting and data-informed analysis, and leading cross-functional systems design.
Company
Riot Games develops player-focused video games, including League of Legends, and creates interactive experiences for a global player community.
What you will do
- Design, implement, and improve gameplay systems for an unpublished R&D product.
- Develop system design solutions and communicate implementation trade-offs and risks.
- Establish design principles and best practices for future systems work.
- Lead small cross-functional teams developing gameplay systems aligned with product objectives.
- Create clear design documentation for implementation across disciplines.
- Use prototyping, playtesting, feedback, and data-informed iteration to refine player experiences.
Requirements
- 6+ years of professional game design experience.
- Strong expertise in progression systems, game balance, economy systems, or mathematical modeling.
- Experience owning gameplay features or leading systems design for at least one shipped title.
- Experience creating and improving complex gameplay mechanics with attention to player experience and long-term maintainability.
- Experience integrating multiple gameplay systems into cohesive player experiences.
- Fluent Mandarin Chinese required.
Nice to have
- Experience leading systems, economy, or game balance design.
- Experience with prototyping and iterative game development.
- Experience collaborating across disciplines throughout the game development lifecycle.
- Experience mentoring or coaching other designers.
- 3+ years of significant proficiency with Unreal Engine.
- Fluent spoken and written English.
Culture & Benefits
- Collaborative work with designers, artists, engineers, and production partners.
- Hands-on development in an evolving environment that balances experimentation with thoughtful decision-making.
- Player-focused design centered on empathy, craft expertise, and improving player experiences.
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