обновлено 3 дня назад
Real Time Graphics Manager (Sports)
140 000 - 160 000$
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Real Time Graphics Manager (Sports) (Vizrt/Unreal Engine): Leading a team of real-time artists while designing, building, and optimizing high-fidelity 3D assets and live broadcast environments with an accent on visual storytelling, technical art, and sports entertainment production. Focus on integrating assets into Vizrt and Unreal Engine, developing interactive scripting systems, profiling GPU performance for 60fps+ output, and coordinating delivery with producers, developers, and live production leadership.
Location: Hybrid role based at 10 Universal City Plaza, North Hollywood, California, USA
Salary: USD 140,000–160,000 yearly, plus bonus eligibility
Company
is a media and entertainment business operating news, finance, golf, sports, and genre entertainment brands, including CNBC, MS NOW, USA Network, Golf Channel, Oxygen, E!, SYFY, Fandango, Rotten Tomatoes, GolfNow, and GolfPass.
What you will do
- Lead, mentor, and develop a team of real-time artists through 1-on-1s, performance reviews, career planning, onboarding, and training.
- Allocate team capacity and coordinate assignments with real-time graphics producers using project management tools such as Airtable and Jira.
- Provide creative direction and quality control for high-fidelity sports and entertainment graphics.
- Design and build 3D environments, props, architectural elements, PBR materials, textures, lighting setups, and cinematic compositions.
- Implement and optimize real-time scenes in Vizrt and Unreal Engine, including asset import, rigging, Blueprints, scripting, live data integration, and graphics triggers.
- Develop production pipelines between Maya, Cinema 4D, Blender, and real-time engines while profiling performance for 60fps+ live broadcast and video wall playback.
Requirements
- 8+ years of experience in 3D and real-time production, including at least 4 years in sports and entertainment.
- At least 1 year of experience in a lead, supervisory, or mentorship role in a creative studio or production environment.
- Professional experience with Vizrt and Unreal Engine, including real-time rendering pipelines and GPU optimization.
- Experience with Photoshop, After Effects, Maya, 3ds Max, Cinema 4D, Substance Painter or Designer, and Adobe Creative Suite.
- Advanced Vizrt scripting with VBScript, HTML5, JavaScript, and TypeScript, plus the ability to troubleshoot under live production deadlines.
- Strong portfolio demonstrating self-service graphics, interactivity, and hyper-photorealistic real-time compositions.
Nice to have
- Experience with Ross Xpression, Pixotope, Zero Density, Perforce, or Git.
- Knowledge of Python or C++ for engine-side customization.
- Understanding of LED video walls and projection mapping.
Culture & Benefits
- Hybrid work environment with collaboration across project management, development, production, and art direction.
- Opportunity to research and apply real-time technologies such as Lumen, Nanite, and PCG.
- Compensation includes bonus eligibility, health insurance, retirement plans, and paid time off.
- External candidates may be required to attend an in-person interview at a location.
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