3D Character Artist (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
3D Character Artist (Gamedev): Creating high-quality 3D character assets for video games with an accent on sculpting, modeling, texturing, and real-time engine optimization. Focus on delivering stylized or realistic characters while collaborating with technical artists and animators to ensure visual and technical consistency.
Location: Must be based in Canada
Company
is a recruitment platform utilizing AI-powered matching to connect candidates with partner companies in the entertainment and gaming industries.
What you will do
- Produce high-quality 3D character models including faces, clothing, and anatomy.
- Develop blend shapes, clean topology, and optimized meshes for real-time gameplay.
- Create high-quality textures and perform UV unwrapping for character assets.
- Design and implement PBR materials in line with project standards.
- Collaborate with level designers and technical artists to ensure character integration and pipeline improvements.
- Maintain visual quality targets across diverse game projects.
Requirements
- Must be based in Canada
- 5+ years of experience in the video game industry as a character artist.
- Strong proficiency with Maya, ZBrush, Substance Painter, and Marvelous Designer.
- Experience working with Unreal Engine 5 and Unity.
- Solid understanding of human and animal anatomy, movement, and proportion.
- Strong knowledge of PBR workflows and real-time rendering constraints.
Nice to have
- Familiarity with Substance Designer.
- Experience with shader construction.
- Skills in rigging and animation.
Culture & Benefits
- Competitive salary and standard 37.5-hour work week.
- Flexible remote work options.
- Comprehensive group insurance including health, dental, and disability.
- Employer-matched group RRSP program.
- Monthly wellness allowances and access to telemedicine.
- Paid time off including holiday season and flexible leave.
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