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3 дня назад

3D Material Artist (Gamedev)

60 000 - 85 000$
Формат работы
remote (только Canada)
Тип работы
fulltime
Грейд
middle
Английский
b2
Страна
Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR

3D Material Artist (Gamedev): Crafting high-quality, game-ready PBR materials and surface treatments for AAA game titles with an accent on Substance Designer workflows and technical optimization. Focus on collaborating with environment and engineering teams to ensure visual consistency and performance across complex in-game environments.

Location: Must reside in Ontario, Canada

Salary: $60,000 - $85,000 per year

Company

The largest outsourcing art studio in North America, contributing to major franchises like Halo, Mass Effect, and Call of Duty.

What you will do

  • Create and maintain a wide range of PBR materials and surface treatments.
  • Build and manage Substance Designer graphs for tileable materials, trims, and surface details.
  • Collaborate with Environment Artists to integrate materials consistently across game environments.
  • Develop and document material workflows, standards, and libraries.
  • Track and address material-related bugs during production and post-production.

Requirements

  • Must reside in Ontario, Canada to be considered.
  • Strong portfolio demonstrating artistic approach to material and surface creation.
  • 3+ years of experience in video game production with at least one shipped title.
  • Proficiency in Substance Designer and Substance Painter.
  • Solid understanding of PBR workflows and material creation pipelines.
  • Technical proficiency in UV layout, texel density, and texture optimization.

Culture & Benefits

  • Work alongside dynamic individuals in the gaming industry.
  • Opportunities for upward career growth.
  • Fully remote work environment.
  • Collaborative and creative team atmosphere.

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