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23 часа назад

DevOps & Build Engineer (Gamedev)

95 000 - 120 000CAD
Формат работы
onsite
Тип работы
fulltime
Грейд
middle
Английский
b2
Страна
Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR

DevOps & Build Engineer (Unreal Engine/AWS): Designing and maintaining robust build pipelines and infrastructure for military FPS games with an accent on CI/CD optimization and cloud scalability. Focus on reducing build wait times, automating deployment workflows, and ensuring high availability of studio infrastructure.

Location: New Westminster, British Columbia (Onsite)

Salary: $95,000 - $120,000 CAD per year

Company

Independent game studio behind the successful military first-person shooter "Squad" and "Starship Troopers: Extermination".

What you will do

  • Design, maintain, and optimize Unreal Engine-based build pipelines and automation tools to reduce wait times.
  • Manage, monitor, and troubleshoot AWS cloud and on-premise infrastructure for stability and security.
  • Implement and operate CI/CD pipelines, testing frameworks, and profiling tools.
  • Coordinate build and deployment workflows for multiple products across various hardware platforms and storefronts.
  • Expand monitoring, logging, and alerting tools while enhancing IT infrastructure security protocols.
  • Act as the primary point of contact for critical build and infrastructure incidents via on-call support.

Requirements

  • 3+ years of production-level experience as a DevOps or Cloud Engineer, preferably in gamedev or film.
  • Proficiency in CI/CD systems (Jenkins) and Unreal Engine tools (Automation System, BuildGraph, UnrealGameSync).
  • Solid experience with cloud environments (AWS/Azure/GCP) and IaC tools (Terraform, Ansible).
  • Advanced Python skills for automation, and proficiency in Groovy/JobDSL, PowerShell, or Bash.
  • In-depth knowledge of Perforce is essential; Git experience is highly valued.
  • Experience administering Linux (Ubuntu/CentOS) and Windows Server environments.

Nice to have

  • Experience in AAA game development using Unreal Engine 5.
  • Knowledge of observability tools like Grafana, Prometheus, or OpenTelemetry.
  • Experience designing scalable production database solutions.
  • Familiarity with network administration (routers, firewalls) and Disaster Recovery (DR) strategies.

Culture & Benefits

  • Extended health and dental benefits.
  • Wellness and health spending accounts.
  • Retirement savings plan.
  • Generous time off: 3 weeks of paid vacation plus a 2-week paid studio shutdown in December.

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