Creative Technologist (WebGL/Three.js)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Creative Technologist (WebGL/Three.js): Developing interactive experiences, real-time graphics, and physical installations with an accent on rapid prototyping and cross-platform implementation. Focus on integrating software with hardware, building resilient application architectures, and collaborating with designers to translate visual concepts into code.
Location: Remote (Must be based in the United States)
Salary: $120,000–$140,000
Company
Innovative creative design firm that partners with brands to craft compelling experiences through design, strategy, and technology.
What you will do
- Build and maintain software systems for client projects and internal tools as an active contributor on multi-disciplinary teams.
- Develop rapid prototypes for concept validation, client pitches, and discovery.
- Implement creative technology including generative graphics, user interfaces, and multi-device interactive systems.
- Design resilient application architectures and participate in technical planning and scoping for new projects.
- Collaborate with designers and animators to bring visual concepts to life using code.
- Support on-site installations, requiring travel and direct client-facing interactions.
Requirements
- 5+ years of professional experience in creative technology, interactive development, or a similar role.
- Must be authorized to work in the United States on a full-time basis without current or future sponsorship.
- Portfolio demonstrating a range of work across different mediums.
- Bachelor's degree in CS, Interactive Media, Design, or equivalent hands-on experience.
- Strong background in generative/creative coding (WebGL, Three.js, GLSL) and modern web development (TypeScript, React).
- Proficiency with source control (Git) and software engineering practices regarding stability and QA.
Nice to have
- Experience with TouchDesigner, Unity, Unreal Engine, or Notch.
- Familiarity with physical computing (Arduino, Raspberry Pi, LIDAR, sensor arrays, computer vision).
- Knowledge of AV systems integration and physical lighting systems (DMX/ArtNet).
- Experience with 3D tools (Blender, Cinema4D, Maya) or motion design (After Effects).
- Working knowledge of AI tools for creative pipelines and generative media.
Culture & Benefits
- Remote-first work environment, primarily operating on Pacific and Mountain time.
- Comprehensive benefits package.
- Opportunity to work at the intersection of design, strategy, and cutting-edge technology.
- Culture of curiosity, experimentation, and continuous R&D into new tools.
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