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4 дня назад

Creative Technologist (WebGL/Three.js)

120 000 - 140 000$
Формат работы
remote (только USA)
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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TL;DR

Creative Technologist (WebGL/Three.js): Developing interactive experiences, real-time graphics, and physical installations with an accent on rapid prototyping and cross-platform implementation. Focus on integrating software with hardware, building resilient application architectures, and collaborating with designers to translate visual concepts into code.

Location: Remote (Must be based in the United States)

Salary: $120,000–$140,000

Company

Innovative creative design firm that partners with brands to craft compelling experiences through design, strategy, and technology.

What you will do

  • Build and maintain software systems for client projects and internal tools as an active contributor on multi-disciplinary teams.
  • Develop rapid prototypes for concept validation, client pitches, and discovery.
  • Implement creative technology including generative graphics, user interfaces, and multi-device interactive systems.
  • Design resilient application architectures and participate in technical planning and scoping for new projects.
  • Collaborate with designers and animators to bring visual concepts to life using code.
  • Support on-site installations, requiring travel and direct client-facing interactions.

Requirements

  • 5+ years of professional experience in creative technology, interactive development, or a similar role.
  • Must be authorized to work in the United States on a full-time basis without current or future sponsorship.
  • Portfolio demonstrating a range of work across different mediums.
  • Bachelor's degree in CS, Interactive Media, Design, or equivalent hands-on experience.
  • Strong background in generative/creative coding (WebGL, Three.js, GLSL) and modern web development (TypeScript, React).
  • Proficiency with source control (Git) and software engineering practices regarding stability and QA.

Nice to have

  • Experience with TouchDesigner, Unity, Unreal Engine, or Notch.
  • Familiarity with physical computing (Arduino, Raspberry Pi, LIDAR, sensor arrays, computer vision).
  • Knowledge of AV systems integration and physical lighting systems (DMX/ArtNet).
  • Experience with 3D tools (Blender, Cinema4D, Maya) or motion design (After Effects).
  • Working knowledge of AI tools for creative pipelines and generative media.

Culture & Benefits

  • Remote-first work environment, primarily operating on Pacific and Mountain time.
  • Comprehensive benefits package.
  • Opportunity to work at the intersection of design, strategy, and cutting-edge technology.
  • Culture of curiosity, experimentation, and continuous R&D into new tools.

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