Head Of Product (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Head of Product (Gamedev): Leading the platform strategy and roadmap for a global game-making community with an accent on contribution loops, credential systems, and multi-stakeholder ecosystem orchestration. Focus on designing scalable community features, driving product velocity, and translating complex ecosystem needs into technical platform capabilities.
Location: Must be based in or able to work from New York, NY (Hybrid)
Company
is building a global game-making community that bridges the gap between learning, creation, and career pathways for students and industry partners.
What you will do
- Own the platform thesis and roadmap to enable a multi-stakeholder ecosystem of learners, studios, and colleges.
- Design community systems including reputation, portfolios, and credentialing that drive participation and belonging.
- Prioritize product initiatives across diverse stakeholders while maintaining high trust and alignment.
- Drive web-product velocity through rapid iteration, discovery, and data-driven metrics like activation and retention.
- Translate ecosystem requirements into technical capabilities such as APIs, credential graphs, and learning orchestration.
- Engage directly with community members through participatory design and rapid prototyping.
Requirements
- 10+ years of experience in product management with deep expertise in community platforms like Discord, Roblox, or GitHub.
- Proven track record of scaling products from single use cases to multi-party platforms.
- Strong technical fluency to steer platform architecture, integrations, and trust frameworks.
- Strategic leadership ability to operate at the intersection of business strategy and product execution.
- AI-fluent with a focus on using technology to amplify user agency and participation.
- Experience working within distributed, 24/7 teams and communicating across time zones.
Culture & Benefits
- Opportunity to shape a platform that bridges education and professional game development.
- Collaborative environment working with universities, game studios, and credential issuers.
- Focus on participatory design and community-driven development practices.
- Emphasis on building systems that provide real skill proof for career pathways.
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