Престижная роль уровня Staff в топовой геймдев-компании с четким фокусом на DX (developer experience) и очень сильными сигналами по work-life balance.
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Зарплата не указанаТоповый геймдевАктуальный стекОтличный балансПонятный scope
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Текст:
Hirify AI/Оригинал
TL;DR
Staff Software Engineer (C++): Designing and building tools to improve developer experience and efficiency for the VALORANT multi-platform studio with an accent on developer workflows, content pipelines, and game engine capabilities. Focus on building sustainable, testable solutions that ensure consistent performance across PC and consoles while mentoring team members.
Location: Must be based in the United States
Company
Riot Games is a global game developer and publisher dedicated to creating player-focused experiences and games.
What you will do
Create tools and systems that improve developer experience and efficiency.
Collaborate with stakeholders to address pain points and optimize development workflows.
Influence software engineering best practices across the organization.
Develop sustainable, testable, and robust solutions for multi-platform delivery.
Provide mentorship to junior team members.
Execute on multi-month development efforts through effective breakdown and planning.
Requirements
6+ years of professional software engineering experience, including shipping products at scale.
2+ years of professional experience with C++.
Bachelor's degree in Computer Science or equivalent experience.
Proven experience collaborating on cross-team development efforts (3+ months in scope).
Must be authorized to work in the United States.
Nice to have
Experience shipping Unreal Engine games.
Experience building developer workflows.
Culture & Benefits
Open paid time off policy and flexible work schedules.
Comprehensive medical, dental, and life insurance.
Parental leave for employees and their families.
401k plan with company match.
Collaborative, player-focused team environment.
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