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3 дня назад

Associate Producer (Gamedev)

Формат работы
hybrid
Тип работы
fulltime
Грейд
middle
Английский
b2
Страна
Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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TL;DR

Associate Producer (Gamedev): Managing the production of content and cosmetics for Dead by Daylight with an accent on production alignment and team well-being. Focus on coordinating multidisciplinary teams, performing risk analysis, and ensuring predictable delivery of game milestones.

Location: Hybrid in Montreal, QC

Company

hirify.global is a dynamic, independent studio with over 1200 employees, crafting experiences for PC, console, and mobile platforms, known for signature IPs like Dead by Daylight.

What you will do

  • Lead teams in game development while adhering to defined frameworks, deadlines, and budgets.
  • Manage day-to-day operations and communicate with game management to ensure milestones are met.
  • Collaborate with the Producer to identify sprints and quarterly goals.
  • Perform regular risk analyses and develop effective mitigation plans.
  • Ensure alignment between product vision, execution priorities, and actual team capacity.
  • Guide and manage Project Managers and Team Leads to achieve their objectives.

Requirements

  • Must be based in Montreal, QC (Hybrid)
  • Experience as an Associate Producer managing a game from pre-production to launch.
  • Minimum 8 years of experience in the video game industry, including 5+ years in game production.
  • Minimum 3 years of experience managing project managers and/or team leads.
  • Proven track record of shipping at least one game or working on a live game.
  • Proficiency in data-driven workload vs. capacity evaluation.

Nice to have

  • Experience working on content, outfit, and store-related features.

Culture & Benefits

  • Diverse and creative environment that celebrates all backgrounds and perspectives.
  • Opportunity to work on an iconic IP (Dead by Daylight) and collaborate with industry giants like Disney, Sony, and Nintendo.
  • Professional growth within a large-scale independent studio.

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