4 дня назад
Junior Level Designer
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Junior Level Designer (Gamedev): Building and optimizing open-world game levels with an accent on gameplay flow, environment layout, and player engagement. Focus on collaborating with cross-functional teams to debug, iterate, and polish immersive game environments.
Location: Onsite in Wrocław, Poland
Company
is a major Polish video game developer with over 30 years of experience, known for iconic franchises like Dying Light and Call of Juarez.
What you will do
- Create, modify, and debug game levels within the project scope.
- Collaborate closely with art, programming, design, audio, and animation departments.
- Design engaging and playable environments for players.
- Participate in game testing to identify and resolve gameplay issues and bugs.
Requirements
- Passion for game development and level design.
- Basic proficiency in game editors such as Unity, Unreal, RedKit, Cryengine, or RoadHog.
- Willingness to learn proprietary tools and industry practices.
- Strong teamwork skills and ability to work toward common goals.
- Good knowledge of English required.
Nice to have
- Basic knowledge of architecture.
- Artistic skills such as drawing, painting, or 3D modeling.
Culture & Benefits
- Private medical care and life insurance.
- Flexible working hours and no dress code.
- Dedicated development budget and two extra paid days for training.
- Access to state-of-the-art offices with gym, chillout zones, and kitchen.
- Supportive environment with dedicated HR Business Partner.
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