aidata analysisunityrpglevel designfeature designgame balancinggame feel
Вакансия из Hirify Global, списка международных tech-компаний Для мэтча и отклика нужен Plus
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Hirify AI/Оригинал
TL;DR
Level Designer (AI): Building and tuning levels for a hybrid casual RPG, covering layouts, encounters, pacing, difficulty, and player experience with an accent on Unity development, game balancing, and AI-powered level generation. Focus on scaling level content, modeling health and damage changes, iterating from player data, and owning the level design roadmap.
Location: Remote; open to France, the United Kingdom, Turkey, Spain, Poland, and Cyprus. Hiring is primarily within European time zones, UTC to UTC+3.
Company
hirify.global is a mobile game developer and publisher creating hybrid casual games and operating hirify.global Lab, a product, data, game technology, and AI platform.
What you will do
Design, build, tune, and polish RPG levels in Unity, including layouts, encounters, pacing, difficulty, and game feel.
Scale level content by combining an AI-powered level generation pipeline with design judgment.
Balance health, damage, and other stats using mathematical models, spreadsheets, playtests, and player data.
Own the level design roadmap, make design decisions, and ensure features fit the game.
Write detailed implementation specifications and iterate quickly based on player feedback.
Use AI daily to generate layouts, prototype encounters, simulate balancing, and automate level work.
Requirements
Years of level design experience with shipped levels on a hybrid casual, RPG, or combat-based game.
Hands-on balancing skills, including stats, health and damage calculations, and spreadsheets.
Fluency in Unity and the ability to build and iterate levels independently in the engine.
A strong sense of game feel and the ability to explain why a level is fun.
Daily experience using AI to automate, accelerate, or rethink work.
Autonomy to create a roadmap and make design decisions, combined with a data-driven approach to level tuning.
Feature design experience alongside level design.
Extreme ownership, proactivity, pragmatism, simplicity, sharp thinking, ambition, and motivation.
Culture & Benefits
Growth opportunities, ownership of player experience, and performance reviews every six months.
Dedicated level editor and AI level pipeline available from the start.
Benefits may include insurance, meal vouchers, public transport support, gym memberships, and other location-dependent perks.
Access to the Paris HQ and WeWork spaces throughout Europe, with home office setup support for remote work.
Collaboration in English with a global team and occasional team gatherings, off-site retreats, and workations.
Culture centered on humility, curiosity, focus, ambition, collaboration, and diverse perspectives.
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