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19 часов назад

Vehicle Artist (Mid/Senior/Principal) (Gamedev)

Формат работы
hybrid
Тип работы
fulltime
Грейд
middle/senior
Английский
b2
Страна
UK
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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TL;DR

Vehicle Artist (Mid/Senior/Principal) (Gamedev): Create high-quality 3D vehicle and hard surface models for AAA games with an accent on realistic detailing from blueprints, concept art, and photo-bash references. Focus on efficient modeling, texturing, UV unwrapping, and establishing production standards through collaboration with art, design, and technical teams.

Location: Liverpool, UK (hybrid/remote flexible around core hours 10-4pm, free parking available)

Company

hirify.global is a studio building ambitious AAA games with a focus on creative and technical excellence.

What you will do

  • Create stunning hard surface assets, especially vehicles, based on real-world references, blueprints, concept art, and photo-bash.
  • Collaborate closely with artists, designers, technical artists, and external partners.
  • Maintain high standards in modeling and texturing for consistent, production-ready models.
  • Influence and work with workflows for efficient, high-quality outcomes.

Requirements

  • Experience building vehicle models for video games.
  • Experience with hard surface models for video games.
  • Experience modeling and texturing high-poly assets for games.
  • Efficient UV unwrapping skills.
  • Proven skills in 3D tools like Maya, Blender, Substance, or equivalents.
  • Understanding of material-based workflows and in-game art constraints.

Culture & Benefits

  • Remote and flexible working around core hours 10-4pm.
  • Private healthcare for you and family, Employee Assistance Programme.
  • Company pension at 4% of salary, 29 days holidays including Christmas shutdown.
  • Free parking in Liverpool City Centre, Cycle2work scheme, early Friday finish monthly.
  • Profit share bonus, Christmas bonus, monthly company breakfast.
  • Values of collaboration, respect, excellence, and wellbeing.

Hiring process

  • 1st stage (45 min): Informal chat on experience with Art team and Head of Talent.
  • 2nd stage (45 min): Discussion with Art Director and Head of Talent on project, skills, and team structure.
  • Final stage (30 min): Interview with Studio Head and Production Director on studio and culture.

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