обновлено 30 дней назад
Encounters Game Designer (UE5)
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Описание вакансии
Текст:
TL;DR
Encounters Game Designer (UE5): Creating and tuning combat encounters for a third-person action game (SPINE) with an accent on bot compositions, spawn timings, and difficulty balancing. Focus on prototyping encounter scenarios using UE5 blueprints and collaborating with AI and level design teams to ensure seamless gameplay integration.
Location: Remote
Company
is a game development studio with over 20 years of experience, known for the Shadow Fight series and Vector.
What you will do
- Create combat encounters by selecting bot compositions, positions, and spawn timings.
- Prototype and tune encounters directly in UE5 using blueprints.
- Playtest and iterate on feedback to refine difficulty and balance.
- Collaborate with level design, combat, AI, and narrative teams to integrate encounters into the level's context.
- Experiment with unique bot combinations to create fresh gameplay experiences.
Requirements
- Proven experience in encounter or combat design in shipped commercial projects or large-scale personal projects.
- Solid knowledge of Unreal Engine and hands-on experience with UE5 blueprints.
- Portfolio or examples of previous work.
Nice to have
- Experience working with AI systems and behavior trees in UE.
- Shipped projects specifically for PC or consoles.
- Substantial experience playing action games.
- Technical background and involvement in a full production cycle.
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