Gameplay Programmer (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Gameplay Programmer (C++/Internal Engine): Developing game mechanics and related systems for multiplayer titles with an accent on creative design and technical implementation. Focus on prototyping new mechanics, modifying level editors, and bringing rough versions to a shippable state.
Location: On-site or Hybrid in Toronto, ON or Troy, NY
Salary: $85k–$145k CAD (Toronto) / $90k–$150k USD (Troy)
Company
creates games that bring people together, including titles like Mario Kart Live and Knockout City.
What you will do
- Brainstorm and implement new game mechanics in collaboration with artists and designers.
- Develop and refine gameplay code using C/C++ and proprietary scripting languages.
- Modify level editors to support new gameplay features.
- Iterate on prototypes from rough versions to shippable quality.
- Contribute meaningfully to the creative design process.
- Own specific areas of technology and work across the general codebase.
Requirements
- At least 5 years of professional experience creating game mechanics and systems.
- Proficiency in C/C++.
- Proven pattern of persistent and self-motivated exploration and curiosity.
- Must be based in or able to work from Toronto, ON or Troy, NY.
Nice to have
- Experience working on networked multiplayer games.
Culture & Benefits
- Comprehensive insurance (health, dental, vision, life, and disability).
- Retirement savings plan.
- Paid holidays and flexible time-off benefits.
- Potential for annual bonuses.
- Collaborative environment utilizing a proprietary internal engine and tools.
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