Senior Software Engineer (GPU)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Senior Software Engineer (GPU): Developing GPU Capture and Replay technology for Razor GPU to enhance performance analysis and debugging tools on PlayStation platforms with an accent on low-level graphics programming and system performance. Focus on building core system features, optimizing GPU command capture, and collaborating with global game development teams to push hardware capabilities to their limits.
Company
Sony Interactive Entertainment is a global leader in interactive and digital entertainment, known for the PlayStation brand and cutting-edge gaming hardware and software.
What you will do
- Develop and maintain GPU Capture and Replay technology for current and future PlayStation platforms.
- Create advanced profiling and debugging features for GPU performance analysis.
- Build and improve the PlayStation graphics software stack and internal tooling.
- Diagnose low-level platform issues and optimize system reliability.
- Collaborate with global game developers and hardware teams to identify tool requirements and workflows.
- Influence end-to-end feature design from core systems to end-user UX.
Requirements
- Advanced proficiency in designing and implementing reliable, high-performance systems in C++.
- Strong analytical and debugging skills for complex system interactions.
- Hands-on experience developing for game consoles using low-level graphics and memory APIs.
- Solid understanding of GPU architecture and low-level graphics engineering.
- Experience using GPU profiling and debugging tools.
- Proven ability to take ownership of features from design to final implementation.
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