Senior Rendering Engineer (Unreal Engine 5)
Мэтч & Сопровод
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Описание вакансии
TL;DR
Senior Rendering Engineer (Unreal Engine 5): Developing and optimizing custom rendering techniques for AAA games with an accent on Unreal Engine 5 pipeline modification and high-performance graphics. Focus on solving complex technical bottlenecks, implementing photorealistic visual features, and collaborating across global studio locations.
Location: Must be based in or able to work from Brno, Prague (Czech Republic), or Brighton (UK)
Company
Hangar 13 is an internal development studio crafting narrative-rich AAA gaming experiences across major platforms.
What you will do
- Advance and optimize the Unreal Engine 5 rendering pipeline to meet performance and artistic goals.
- Collaborate with Lighting, Environment, and Tech Art teams to eliminate pipeline bottlenecks.
- Research and implement high-end, photorealistic graphics techniques for characters and environments.
- Maintain and improve a large, multi-platform codebase using C++.
- Identify technical risks and proactively develop solutions for the rendering pipeline.
- Communicate technical designs clearly to both technical and non-technical stakeholders.
Requirements
- Significant experience in real-time computer graphics, shaders, and engine development.
- Advanced knowledge of C++ and multi-threaded programming.
- Strong understanding of modern rendering techniques, 3D math, and linear algebra.
- Professional proficiency in English.
- Bachelor's degree in Computer Science, Engineering, or equivalent experience.
Nice to have
- Shipped one or more AAA game titles on multiple platforms.
- Deep experience with Unreal Engine 5 or proprietary engines.
- Hands-on familiarity with console profiling and debugging tools like RenderDoc or PIX.
Culture & Benefits
- Opportunity to work on creatively challenging AAA projects.
- Diverse and welcoming international team environment.
- Commitment to equal employment opportunity and reasonable accommodations.
- Collaborative work culture across multiple global studio locations.
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