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Senior Quest Designer (Gamedev)

Формат работы
onsite
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
Poland/Sweden
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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TL;DR

Senior Quest Designer (Gamedev): Designing and implementing quest experiences, collaborating with the narrative and level design teams to create a cohesive game experience with an accent on inclusivity, mutual respect, and collaboration. Focus on crafting excellent exploration, dialogue, gameplay, and activities to express the story's vision.

Company

hirify.global is developing a new IP, building innovative and exhilarating entertainment experiences.

What you will do

  • Collaborate with quest, narrative, and level design teams to craft a cohesive game experience.
  • Further develop the pipelines and processes of the Quest Design team with Quest and Narrative Designers and Engineers.
  • Design and implement functional quests using provided tools.
  • Help express the story's vision through exploration, dialogue, gameplay, and activities.
  • Provide constructive feedback on others’ work.
  • Act as a liaison to other departments, conveying the consistent design vision of the project.

Requirements

  • Proven experience as a professional Game Designer and have shipped 1 or more titles as a quest designer.
  • Experience with technical game design (implementation in tools, game logic, visual scripting, etc.).
  • Ability to collaborate and thrive as part of a creative team and comfortable with self-critique and accepting outside feedback.
  • Ability to work independently and take ownership of tasks in a confidential environment.
  • Creative problem-solving skills with a collaborative, team-oriented approach.
  • Experience pitching game design concepts in a clear, detailed manner, through strong written and verbal skills.
  • Organization methods and the capability to meet agreed timelines.

Nice to have

  • Experience with AAA games.
  • Industry recognition or demonstrated impact in your field.
  • Having made your own game as a side or indie project.
  • Experience in adjacent fields such as content design, narrative design, environment art, programming, etc.
  • Experience playing and/or crafting pen and paper, board, or trading card games.

Culture & Benefits

  • A sense of mutual respect and mindfulness permeates our culture.

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