TL;DR
3D Environment Artist (Game Art): Creating modular environment assets for a AAA project with an accent on realism, technical optimization, and PBR workflows. Focus on building game-ready environments, collaborating with level designers, and ensuring high-quality visual consistency in Unreal Engine 5.
Location: Hybrid (Kyiv, Ukraine) with remote work options.
Company
hirify.global is a game development studio specializing in high-end art services for global AAA game projects.
What you will do
- Create modular environment kits including walls, floors, and props.
- Model and texture assets using 3ds Max, Maya, or Blender and Substance 3D.
- Assemble and import kits into Unreal Engine 5 while ensuring technical performance.
- Maintain visual direction and consistency across materials, lighting, and detail.
- Collaborate with level designers to optimize assets for real-time environments.
- Perform asset optimization including polycount, lightmaps, and LODs.
Requirements
- English: B1+ required for communication
- Proficiency in modeling and texturing software (Blender, Maya, or 3ds Max).
- Strong understanding of PBR workflow and modular environment design.
- Experience with Unreal Engine 5 including scene setup and material application.
- Familiarity with tiled textures, trim sheets, and baking techniques.
- Ability to manage time effectively and deliver high-quality, optimized assets under deadlines.
Culture & Benefits
- Collaborate on diverse global AAA game projects.
- Professional development through training, workshops, and learning programs.
- Transparent career growth and feedback system.
- Medical insurance coverage.
- Support for work during blackouts to ensure stability.
- Flexible schedule and hybrid work options using corporate equipment.
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