TL;DR
3D Environment Artist (Gamedev): Building and optimizing modular environment kits for AAA game projects with an accent on realism, performance budgets, and technical accuracy. Focus on creating high-quality modular assets, mastering PBR workflows in Unreal Engine 5, and collaborating with level designers to ensure visual consistency and performance efficiency.
Location: Based in Ukraine (Kyiv office or remote)
Company
hirify.global is a Virtuos studio specializing in high-quality 3D art production for leading global AAA game developers and publishers.
What you will do
- Create modular environment kits including walls, floors, and props.
- Interpret concept art and briefs into optimized, game-ready 3D environments.
- Collaborate with level designers to maintain scale, performance, and visual direction.
- Model and texture assets using industry-standard tools like Blender, Maya, or 3ds Max.
- Ensure asset performance through proper optimization, lightmaps, and LODs.
- Communicate with internal and external art teams to incorporate feedback.
Requirements
- English: B1 level or higher required.
- Must be based in Ukraine.
- Strong proficiency in modeling and texturing software (Blender, Maya, 3ds Max, Substance Painter).
- Solid understanding of the PBR workflow, tiled textures, and trim sheets.
- Experience with Unreal Engine 5.x including scene setup and asset management.
- Ability to create optimized, high-quality assets for real-time environments.
Nice to have
- Familiarity with baking techniques like normal maps and ambient occlusion.
- Basic knowledge of lighting and post-processing in game engines.
Culture & Benefits
- Work on innovative AAA game projects for global studios.
- Access to the international Virtuos network and professional development programs.
- Medical insurance coverage.
- Modern office located in the Podil district of Kyiv.
- Support for remote work and power stability for employees outside the Kyiv region.
- Flexible schedule options.
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