TL;DR
Manager, Software Engineering (Gamedev): Leading a team to design, implement, and iterate on modern game development workflows, pipelines, and automation for an unpublished MMO. Focus on extending engines and optimizing workflows to ensure a high-quality, dependable player experience.
Location: Sydney, Australia and Los Angeles, USA
Company
hirify.global is focused on putting players first, contributing to unpublished R&D Products.
What you will do
- Lead and mentor a team of 2–6 engineers through all phases of product development.
- Set the technical direction, in partnership with product and discipline leads, driving clarity and alignment on priorities.
- Design and implement solutions for large scale automation and build tooling across a distributed network of servers.
- Lead architecture requirements, technical design, and hands-on implementation across relevant systems.
- Grow the capabilities of the team through coaching, career development, and hiring.
- Troubleshoot live service issues as part of an on-call rotation.
Requirements
- 6+ years of development experience as a software engineer, including shipping one or more games or products on large code bases.
- 2+ years experience directly leading engineering teams as a people manager.
- Proficient in C and C++, with strong debugging skills and a solid foundation in common game and software design patterns.
- Experience developing real-time online multiplayer games using Unreal Engine (or similar engine), with expertise in automation tooling, performance tooling, build pipelines, and/or telemetry.
- Demonstrated ability to collaborate effectively across multiple disciplines across time-zones, coupled with strong product sense, pragmatic decision-making, and player empathy in technical choices.
Nice to have
- Bachelor’s degree in Computer Science or equivalent experience.
- Experience developing MMO and/or large scale online games with a focus on game server architecture and automation.
- Experience working with global teams, and working with leadership across time zones.
- Familiarity with Unreal Engine, including Blueprint visual scripting, and working knowledge of Iris.
Culture & Benefits
- Open paid time off policy, paid parental leave (for both primary and secondary carers), and flexible work schedules.
- Co-op gaming areas, a play fund to broaden knowledge of players and community, and snacks.
- Medical Insurance, Employee Assistance Program, and Wellness fund.
- Donation matching of time and money to registered charities.
- Learning and Development opportunities.
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