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6 дней назад

Producer - Art (GameDev)

Формат работы
onsite
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
Poland
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR

Producer (GameDev): Overseeing the planning, execution, and delivery of concept art production for a new IP with an accent on coordinating cross-disciplinary teams and managing workload distribution. Focus on translating creative vision into structured deliverables and ensuring high-quality asset delivery within established timelines.

Location: Onsite in Warsaw, Poland

Company

hirify.global is an Activision studio developing a new IP, contributing to iconic gaming brands like Call of Duty, Crash Bandicoot, and Tony Hawk’s Pro Skater.

What you will do

  • Partner with Art and Creative Directors to define, plan, and manage the overall concept art production roadmap.
  • Translate the game’s creative vision into structured deliverables and milestones for the concept art team.
  • Coordinate with cross-disciplinary leads (Design, Narrative, Environment, Character, Legal) to ensure alignment and timely asset delivery.
  • Oversee daily and long-term scheduling, track task progress, and ensure high-quality standards are met within established timelines.
  • Manage workload distribution and resource planning across the concept art team and external vendors.
  • Identify and mitigate risks related to art production scope, dependencies, or scheduling.

Requirements

  • 5+ years of production or project management experience in games, film, animation, or other creative industries.
  • Strong understanding of concept art pipelines, from ideation to delivery, including asset reviews, iteration, and integration.
  • Experience supporting art teams in a fast-paced AAA development environment.
  • Demonstrated ability to bridge communication between creative and technical disciplines.
  • Strong organizational skills and experience creating, tracking, and updating detailed production schedules.
  • Experience in Jira, Confluence, ShotGrid, or equivalent project management tools.
  • A collaborative mindset and a passion for empowering artists and creative problem-solving.

Nice to have

  • Experience coordinating with outsourced art partners or external vendors.
  • Familiarity with 3D tools and workflows (Maya, ZBrush, Blender, etc.) and digital art software (Photoshop, Procreate, etc.).
  • Experience in early-stage IP development or worldbuilding for AAA games or entertainment franchises.

Culture & Benefits

  • Opportunity to collaborate with a team of world-class artists, designers, and developers.
  • Focus on advancing gameplay and creativity within beloved entertainment franchises.
  • Commitment to creating an inclusive company culture.
  • Emphasis on mutual respect and mindfulness within the team.
  • Environment that values artistic growth and innovation.

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