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Technical Artist (Game Development)

Формат работы
remote (только Europe)
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
Malta
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR

Technical Artist (Game Development): Linking art and tech departments, leading R&D for tech art, and improving art pipelines while maintaining game performance. Focus on creating advanced shaders, supporting art with visual scripting, and mentoring less experienced artists.

Location: Malta or remote (Europe)

Company

hirify.global is a product company specializing in game development.

What you will do

  • Act as a link between Tech and Art departments to ensure proper communication and understanding.
  • Lead R&D for all tech art subjects, improving art pipelines and artistic quality.
  • Work with all departments to ensure overall project performance is up to target while preserving visual quality.
  • Create shaders using node-based tools like Unreal’s Material Editor and Unity’s Shader Graph.
  • Support Art with visual scripting (e.g., Unreal’s Blueprints) for basic art asset functionality.
  • Serve as a mentor for less experienced Technical Artists to help them evolve their skills.

Requirements

  • 2.5+ years of professional experience as a Technical Artist in the Games Industry with at least 1 game released.
  • Thorough knowledge of Unreal game engine.
  • Sufficient knowledge of tools like 3d Studio Max or Maya, and Photoshop.
  • Strong written and verbal communication skills.
  • Love to collaborate and to work within a team.
  • Love playing and creating games.

Nice to have

  • Experience with any commonly used code-based shader creation language.
  • Experience with developing and releasing game(s) on consoles.
  • Experience with any proprietary game engines and/or Unity.
  • Experience with tools and pipelines of Animation.

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