обновлено 4 месяца назад
Technical Artist (Sr) (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Technical Artist (GameDev): Developing shaders, particles, and visual effects for a next-gen videogame title on PC, PlayStation 5, and XBOX Series S/X with an accent on adapting to different art styles. Focus on creating reusable content libraries and solving technical problems in game art.
Location: Must be an Argentine citizen
Company
is producing a next-gen videogame title for PC, PlayStation 5, and XBOX Series S/X.
What you will do
- Develop shaders, particles, and visual effects.
- Collaborate with artists and professionals from various areas.
- Estimate tasks, considering dependencies and possible delays.
- Participate in weekly planning meetings (Sprints).
Requirements
- Updated portfolio.
- Control and knowledge of Amplify Shader Editor or Unity Shader Graph.
- Control and knowledge of Unity Render Pipeline.
- Knowledge of HLSL.
- Ability to adapt to different artstyles.
- Experience in published videogames.
- Experience in multiple platforms (PC, Consoles, Mobile).
- Ability to develop content as libraries for reusing in future projects.
- Intermediate level of English or higher.
- Be an Argentine citizen.
- Native level of Spanish.
Nice to have
- Control and knowledge of the Unity engine in general.
- Show interest in the creation of new videogames.
- Critical thinking and problem-solving skills.
- Good time management skills.
- Team player.
Culture & Benefits
- Remote position with Discord voice call while working.
- Flexible schedule.
- Use of the Clockify tool to register work hours.
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