TL;DR
Head of Marketing (Gamedev): Defining the brand, positioning, and marketing strategy for a new Angry Birds Match 3 game launch, connecting with players and differentiating the game in the puzzle landscape with an accent on user acquisition, product marketing, and creative player experience. Focus on designing a holistic Go-To-Market strategy, researching market trends, and collaborating with product and finance teams for effective budget management.
Location: Based in Espoo, Finland with a hybrid work model requiring a minimum of two onsite days per week.
Company
hirify.global is part of the SEGA family and world famous for their flagship IP Angry Birds.
What you will do
- Define the game's unique identity, brand voice, and positioning to connect with the target audience.
- Lead and support a multi-disciplinary marketing team, fostering an enthusiastic culture.
- Design and execute a holistic Go-To-Market strategy, from pre-launch to long-term promotional phases.
- Collaborate with product and finance teams to ensure effective use of the marketing budget.
- Research trends and player motivations to identify new growth opportunities.
- Partner with internal stakeholders to create a unified and successful game lifecycle.
Requirements
- Solid background in marketing leadership (7+ years), with experience supporting teams across UA, brand, and creative functions.
- Supportive communicator who enjoys building trust and influencing positive outcomes across teams.
- Understanding of how to use player insights and market trends to shape a successful product vision.
- Experience launching new games and managing integrated plans that bring together community, creative, and data.
- Comfortable managing budgets and making thoughtful decisions that prioritize sustainable growth.
- A growth-focused mindset and a genuine passion for creating the best possible experiences for players.
Culture & Benefits
- Committed to providing reasonable accommodations for qualified individuals with disabilities.
- Committed to continuously improving workplace accessibility.
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