Эта вакансия в архиве
Посмотреть похожие вакансии ↓обновлено 23 дня назад
Technical Artist (Game Development)
Описание вакансии
Текст:
TL;DR
Technical Artist (Game Development): Supporting art teams in technical asset creation and pipeline optimization with an accent on real-time rendering and tool development. Focus on integrating art assets into game engines and solving complex artistic challenges within a game development environment.
Location: Remote or Hybrid in Redmond, Washington, USA
Company
is a video game development company known for creating the popular ARK: Survival Evolved franchise.
What you will do
- Collaborate with art and engineering teams to define and improve art pipelines.
- Develop tools, scripts, and workflows to enhance artistic efficiency.
- Optimize 3D assets, textures, and materials for performance across platforms.
- Provide technical support and troubleshooting for artists.
- Ensure visual fidelity and technical feasibility of game assets within the engine.
- Research and implement new technologies for art creation.
Requirements
- Experience as a Technical Artist in the game industry.
- Proficiency with 3D content creation tools (e.g., Maya, Blender, ZBrush).
- Strong knowledge of game engines (e.g., Unreal Engine, Unity).
- Scripting skills (e.g., Python, C++).
- Understanding of real-time rendering techniques and optimization.
- Work authorization for the USA is required.
- English: B2 required.
Culture & Benefits
- Opportunity to contribute to engaging and popular game titles.
- Collaborative and creative team environment.
- Flexible work arrangements (remote or hybrid).
- Full-time employment.